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DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Client Installation Issues (Hardware/Drivers) » » Nvidia drivers...
 Author Nvidia drivers...
Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2001-07-25 10:17   
FYI... I've got the 12.41 nvidia det drivers install on my work machine, no problems currently running DarkSpace.

I did find a problem in the draw line strip code, I was telling the display to draw too many primitives, which might be the cause of the graphics glitches and crashes some of you have been experiencing.
_________________


  Goto the website of Faustus
D3VaST8D
Cadet

Joined: May 30, 2001
Posts: 144
From: Sweden
Posted: 2001-07-25 10:27   
Geforce256 + 12.90 works perfect as well
_________________
-8.0

  Email D3VaST8D
Deleted
Cadet

Joined:
Posts: 0
Posted: 2001-07-25 10:48   
Well i think i can forget my driver tests then

Toddi
_________________


DrMud
Cadet

Joined: May 29, 2001
Posts: 292
Posted: 2001-07-25 14:57   
i still have grafik errors with detonator 12.41, asus 11.xx and asus 12.60
i tried vb-mode marked and unmarked but it didnt help.

no improvement to me!
_________________
GER_DrMud
Admiral A.D.


  Goto the website of DrMud
Deleted
Cadet

Joined:
Posts: 0
Posted: 2001-07-25 19:05   
I'm currently using 14.20 and they work fine, except for a few times where i can see line glitches.
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Deleted
Cadet

Joined:
Posts: 0
Posted: 2001-07-25 19:24   
Ya, the updates fixed all the problems I was having. Good work.
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Deleted
Cadet

Joined:
Posts: 0
Posted: 2001-07-26 17:29   
I installed the detonator V12.41 on my machine for testing purpose but it seems this driver (and the 10.80 before) doesn't feel impresed by any changes i do on my system configuration.

If anyone has still the same probs (glitches and stuff) and you want to play though you can switch to V6.50 or 6.88 for Geforce cards, they worked out well without any prob.

I will try some other things tomorrow evening.

Toddi
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Deleted
Cadet

Joined:
Posts: 0
Posted: 2001-07-27 05:47   
Older driver are no solution for me ... every driver below 7.97 (further I've not tested yet) let the fps drop extreme on the map-screens and while orbiting a planet.

In the normal play view everything is fine and the game runs smooth, looking at the Map or going into orbit and the game starts to slow down until I've a nice slide-show.

Anyone else experiencing this problems ?

So long ... GvlG ...

Ron aka [eXS]Bendit
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Deleted
Cadet

Joined:
Posts: 0
Posted: 2001-07-27 06:46   
Hi!

I got the same Problem with my 6.0 version. FPS is just dropping.
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Deleted
Cadet

Joined:
Posts: 0
Posted: 2001-07-27 10:37   
Update - seems I've the fps problem with nearly all driver.
Using now 12.4x and the slide-show when orbiting a planet is still there. At least I can use the map without this problem anymore.

BTW, System is:
Athlon 500 with 160 MB Ram
Asus AGP-V6600 GeForce 256
OS - Win98SE
(until the last grafic-update this
system was enough to play 1024x768x16 completely smooth, now it seems
to be to slow)

So long ... GvlG ...

Ron aka [eXS]Bendit
_________________


PolarBer1
Cadet

Joined: June 02, 2001
Posts: 477
From: Dallas, TX
Posted: 2001-07-27 12:30   
I had soem slight problems still with 12.41's on my GF2. not near as bad as before the patches, but problems nonetheless. I listed them on a thread around here about the problem being fixed it think. not sure. I've since reinstalled windows for a differetn reason, so i went back to 7.58's.
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Deleted
Cadet

Joined:
Posts: 0
Posted: 2001-07-27 12:52   
Well I tried it out again and switched the game to 16Bit. After startup i thought yeah i had it but whe coming close to the nebula around big boonie it got even worse than with 32bit.

Toddi
_________________


Dwarden
Admiral
CHIMERA

Joined: June 07, 2001
Posts: 1072
From: Czech Republic
Posted: 2001-07-28 14:12   
oki so my problem still exist with
12.41, 12.90, 12.90 WHQL, 14.10 (w98), 14.20 (w2k)
.............
_________________
... Ideas? ... that's Ocean w/o borders !

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