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Extreme FPS bottom out |
Scythe Commander
Joined: May 07, 2003 Posts: 167 From: Tasmania, Australia
| Posted: 2003-05-26 07:19  
I've been having this prob for quite a while, and I have done my own troubleshooting and found that it isnt my computer or hardware. In a Quake 3 'stress test' my computer can reach and maintain a FPS of approx 250 fps in heavy action and around 300 - 350 with no action depending on the background level of detail and amount of polys present. In DS, no action im averaging around 20 fps and in jump it drops to 10 fps. In heavy action i bottom out to 0.5 and sometimes lower. I have tried disabling AA and ansiotropic filtering in an effort to see if that was the problem but it wasnt. Current systems specs are;
Intel Celeron processor, @ 2 GHz
256MB DDRAM (1 stick of 256)
MS-6533E Motherboard with the SiS 651 chipset
nVidia GeForce 2 MX 400 acc. graphics card with 64MB VRAM
Creative Sound Blaster Live Value! acc sound card
Microsoft Windows ME (fully updated)
Static page file of 1G
I hope you can help because it is becoming increasing difficult to play in servers which have clusters, or while cloud bombing.
_________________ Ex-Grand Admiral Scythe
Darkspace Developer
Commander - Line Station Excalibur
Captain - Assault Dreadnaught Australis
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Ash'elth Grand Admiral Galactic Navy
Joined: June 07, 2002 Posts: 1128
| Posted: 2003-05-26 14:09  
cloud bombing does that to everyone, along with beign really close to large explosions
More ram and a better 3dfx card might help.
I'm on a 1.8 ghz
512
same video card.
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-Ashiya- Vice Admiral
Joined: October 21, 2003 Posts: 204 From: The United Kingdom Of Great Britain And Northern Ireland.
| Posted: 2003-11-21 08:15  
think about to swap the celeron (128k lv2 cache) with a pentium (512k lv2) that can improve the performace dramaticly if TC/IP is the used as connectionprotocol for a game because the overhead is greater then over UDP/UDF like most games (and u might check if ure NIC-card is busmaster enabled).
_________________ Shii's Song
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Pope Fleet Admiral
Joined: June 11, 2002 Posts: 2449 From: World of tomorrow
| Posted: 2003-11-21 08:20  
Quote:
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On 2003-05-26 07:19, Anri wrote:
Intel Celeron processor, @ 2 GHz
256MB DDRAM (1 stick of 256)
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that is your problem
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Midnight *FA* Fleet Admiral Terra Squadron
Joined: April 29, 2002 Posts: 689 From: ICS. Idot (ICC Station) somewhere in the middle of nowhere
| Posted: 2003-11-21 09:54  
yea thats exactly his issue. celeron is not a gaming CPU it was a crumy answer to the AMD K6 series (k6-2 3Dnow were magnificent gaming CPUs at the time)
in Huge battles i got 60-120
when not much is going on 200-300
when nothing is going on 301-350 fps
AMD XP 2000+
Win98SE (gah unusual to get that good there)
GF4 MX440SE 64 meg DDR OCed (but i also got 60-120 in huge battles- all the way up to 250 fps when not much to nothing going on with a GF2 MX400 64meg DDR)
640 megs DDR266 PC2100
Crap onboard AC97 sound.
_________________ Fleet Admiral of Terra Squadron *TS*\r\n
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Axianda The Royal Fleet Admiral Terra Squadron
Joined: November 20, 2001 Posts: 4273 From: Axianda
| Posted: 2003-11-21 10:19  
In clusters i have the same problem.
AMD XP 2.0GHZ
1024 DDR
GF3 Ti200
Also look if you happen to have Kazaa or anything like that running.
It eats 50% your CPU time every 2 secs for 1 sec so your FPS will drop to zero during that 1 sec
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- Axi
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Pope Fleet Admiral
Joined: June 11, 2002 Posts: 2449 From: World of tomorrow
| Posted: 2003-11-21 10:20  
Quote:
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On 2003-11-21 09:54, Midnight *FA* wrote:
celeron is not a gaming CPU
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its a CPU? i thought it was just a fake invented by intel to sell cheap desktop PCs to unsuspecting customers, and operated by dumping windows screenshots from on-die rom directly to the graphics card..
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Gideon Cadet
Joined: September 14, 2001 Posts: 4604 From: Oregon, USA
| Posted: 2003-11-21 11:21  
Quote:
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On 2003-11-21 09:54, Midnight *FA* wrote:
yea thats exactly his issue. celeron is not a gaming CPU it was a crumy answer to the AMD K6 series (k6-2 3Dnow were magnificent gaming CPUs at the time)
in Huge battles i got 60-120
when not much is going on 200-300
when nothing is going on 301-350 fps
AMD XP 2000+
Win98SE (gah unusual to get that good there)
GF4 MX440SE 64 meg DDR OCed (but i also got 60-120 in huge battles- all the way up to 250 fps when not much to nothing going on with a GF2 MX400 64meg DDR)
640 megs DDR266 PC2100
Crap onboard AC97 sound.
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You do know that Win 98SE doesn't address more than 512 MB of ram, don't you?
_________________ ...and lo, He looked upon His creation, and said, "Fo shizzle."
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VSX-Raptor Cadet
Joined: June 12, 2004 Posts: 29
| Posted: 2004-06-15 06:00  
..ahem running kazaa besides ds ??? o.O .... thats the most stupid thing u could do .... ok ... there are more stupid things that contain a hammer and your computer .... but welll .... ^^
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jefferson clay {F-WWOW} Cadet
Joined: March 03, 2004 Posts: 39 From: Paris, France GMT+1
| Posted: 2004-06-15 06:09  
Not sure comp is involved in this, I've been playing with only 256Mb RAM (laziness to walk 10 mins to get some more) lately and it doesn't change a damn thing when bombing.
So regarding this FPS drop (from what I see especially when you're about to end you run and you face ICC pulse beam), the trick is uber easy, once your cloud is ready or even is you still have a couple bombs to drop, just accelerate a little until your cloud almost reaches the tail of your shipm then back to 10 or 15. (between tail and shield/armor is the best). It'll compensate the frame drop just fine and let you cover your cloud much longer while you break and turn.
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Enjoy, this is only a game ...
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Tiffy Rando Grand Admiral
Joined: January 19, 2003 Posts: 354 From: Austin, Texas
| Posted: 2004-06-15 10:31  
OK on a somewhat related note... last night, as I was playing, for no reason whatsoever, actually this was just as I was entering combat, my fps QUADRUPLED... it was unbelievable, I freaked out, and was like WHOA those IT missiles are moving WAY to fast! My zoom in-zoom out speed doubled, and I don't have any lag exploring in the nav map anymore... it's too wierd lol.
My theory, Faustus has a valve in his office that controls the amount of spice being fed to the magical spiceworms that run our servers...
Or maybe they're garden gnomes.
_________________ Flagship: MCC-717: C.S.S Antaeus
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