Author |
Scenario Gates |
Sops Marshal Galactic Navy
Joined: March 07, 2004 Posts: 490
| Posted: 2010-06-20 12:41  
Can it be set so that in scenario your faction's gate is always listed in the icon list on the F2 map? On some bigger maps it gets bumped off the list and you have to go looking for it.
Edit:
Can you also remove maps without descent shipyard planets? It seems everyone just skips them anyways. [ This Message was edited by: Sops on 2010-06-20 17:00 ]
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YIIMM Grand Admiral
Joined: June 16, 2005 Posts: 851 From: Barcino, Hispania Tarraconensis
| Posted: 2010-06-21 08:40  
I wonder if it's possible to "sticky" the gates in F2 so that they're at the top of the list, in much the same way that flag planets are.
Also, definitely in agreement about tweaking/removing the smaller maps in rotation..
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Sops Marshal Galactic Navy
Joined: March 07, 2004 Posts: 490
| Posted: 2010-06-22 02:20  
Also, can it be set so platforms will always take the lowest position when over flown by a player ship? I thought this used to be the case but it seems now that scouts are able to fly under enemy platforms and let PD kill it.
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2010-06-23 00:30  
Or edit the maps in the current rotation to have a good SY planet for each faction, since we can do that too....
_________________ * [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
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Sops Marshal Galactic Navy
Joined: March 07, 2004 Posts: 490
| Posted: 2010-06-23 09:16  
Figured something involving more work is more likely to get put off.
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JBud Marshal
Joined: February 26, 2008 Posts: 1900 From: Behind you.
| Posted: 2010-06-25 18:23  
Quote:
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On 2010-06-23 00:30, Shigernafy wrote:
Or edit the maps in the current rotation to have a good SY planet for each faction, since we can do that too....
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| Would be nice
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