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Persistent map and prebuilt SY planets |
Kano Cadet
Joined: February 22, 2004 Posts: 20
| Posted: 2007-09-03 21:28  
Is there any chance that the beta server setup could be changed from the scenario type map rotation, to a persistent map similar to the fleetwars server? With the map rotation I spend whatever hours I have just building a SY planet and waiting for resources to accumulate, and then the map changes wiping out everything I've done.
Or is there any chance that prebuilt SY planets could be added so that ships can be tested directly?
Thanks.
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Coeus {NCX-Charger} Admiral, I can't read, Sundered Weimeriners
Joined: February 16, 2004 Posts: 3635 From: South Philly
| Posted: 2007-09-04 20:24  
Lets wait till beta is ready for testing first, but yes when its ready I've no doubt they'll go back to a mostly persistant state.
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Darkspace: Twilight
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Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2007-09-05 14:24  
What coeus said. If I remember correctly, the last beta had a prebuilt map that had a "don't bomb" limit on it, and was consistent
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doda *EP5 no longer exception...* Grand Admiral
Joined: December 11, 2005 Posts: 1012 From: happy land
| Posted: 2007-09-15 11:03  
maybe they are trying to get people to fool around with small ships more
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Shath Admiral Pitch Black
Joined: July 17, 2007 Posts: 219 From: Portland, OR
| Posted: 2007-10-03 05:42  
assault corvs ftw woot!
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Axianda The Royal Fleet Admiral Terra Squadron
Joined: November 20, 2001 Posts: 4273 From: Axianda
| Posted: 2007-10-04 08:00  
extractor war
lets see who can extract the others ship the fastest
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Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2008-01-09 23:48  
Bumping this thread as it is now currently relevant.
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Mersenne Twister Fleet Admiral
Joined: May 11, 2003 Posts: 1161 From: Sector C Test Labs and Contol Facilities
| Posted: 2008-01-10 13:23  
Cant (currently) set the map to be persistant
Cant (currently) set up prebuilt planet for the same reason
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I wouldn't screw with it if I were you. The doctor already holds you in poor favor. Messing with this might really fry his shorts.
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Leonide Grand Admiral Templar Knights
Joined: October 01, 2005 Posts: 1553 From: Newport News, Virginia
| Posted: 2008-01-10 20:05  
the map program thingiemabobber isn't fixed yet, sadly.
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Supertrooper Marshal Pitch Black
Joined: March 18, 2004 Posts: 1895 From: Maryland, U.S.A
| Posted: 2008-01-10 20:14  
I think the no prebuilt SYs and non-persistent map is a good thing.
Maybe after everyones tested the smaller ships and such, and how they handle, they'll put something like old beta servers up.
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2008-01-11 14:23  
Yes, eventually there will probably be a pre-built map up and running.
But last version had a severe shortage of testing of small ships (note their balance now as proof) because with SYs, everyone just wanted to fight in their dreads and whatnot. So there's a nice unintended benefit to not having SYs up all the time.
Don't worry; if we organize any dedicated testing weekends or periods, we'll have a better infrastructure for testing at that point.
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