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Supertrooper Marshal Pitch Black
Joined: March 18, 2004 Posts: 1895 From: Maryland, U.S.A
| Posted: 2007-06-26 00:58  
Alright, after a few minutes spend in the current Beta, which I consider to be an early debug, others and I found a few bugs..
- Ctrl+Clicking to manualy target an area in space is broken..
- You can fly over planets, but you go through the model. (and I personaly do not like the idea of flying over planets, I had to hit them for four years.)
- You cannot target an ally and fire at them. While that isnt a bad thing, it'll leave Coeus and I with nothing to do in the off-time between combat..
- While fighting an enemy, your ship goes into an 'autopilot' stage where you get a command - 'ENGAGE [Target Ship]', then you try to jump to your target (which is usualy aborted due to being within 700gu of the target). It'll sometimes repeat that constantly, making it hard to fight..
- After Tael spawned AI, everyones screens instantly began to twitch and freak out. This may be due to the AI itself, the fighters or the resources that where left after Tael met a rather quick end.
That's all I've found out so far, will try and find more..
[ This Message was edited by: Crim on 2007-06-26 01:00 ]
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Leonide Grand Admiral Templar Knights
Joined: October 01, 2005 Posts: 1553 From: Newport News, Virginia
| Posted: 2007-06-26 01:18  
that, and the targeting seemed to be off. targeting an enemy, i shot beside him for a while, same for a friendly. it seemed to have dissapeared, but it was wierd. and the AI was all off too...their armor rings were WAY off to where the models were facing...
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captain of the ICC Assault Cruiser C.S.S. Sledgehammer
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2007-06-26 04:06  
*edit*
Thanks to Faustus being a code monkey slave - send us all your errors in an unmarked brown envelope to:
Blah blah blah
Blah
Blah.
[ This Message was edited by: BackSlash *Jack* on 2007-06-26 17:19 ]
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Supertrooper Marshal Pitch Black
Joined: March 18, 2004 Posts: 1895 From: Maryland, U.S.A
| Posted: 2007-06-26 12:50  
Still gonna make em!
Aint rules against it, noobs!
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Rae Admiral Raven Warriors
Joined: May 23, 2002 Posts: 284 From: 10 minutes away in a fast boat
| Posted: 2007-06-26 16:59  
Also can't build structures on planets!!
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Tael 2nd Rear Admiral Palestar
Joined: July 03, 2002 Posts: 3697 From: San Francisco Bay Area
| Posted: 2007-06-26 17:16  
Now that resourcer access is fixed, I can look at fixing the models and ring issues.
I've already reported the Cntrl + Click issue and the Autopilot in combat to Faustus.
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