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The ongoing issue (lag) |
GothThug {C?} Fleet Admiral
Joined: June 29, 2005 Posts: 2932
| Posted: 2006-06-24 18:40  
Complete revised the serialization system of Medusa and DarkSpace. The new serialization system is more robust and tighter when it comes to serialization of objects through the network connection (in other words, less data to send from the server to the client).
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Taken from the dev log, Thats supposed to make me feel better but it doesnt, in beta everyone saw me lagging but i wasnt lagging, i dont know if that makes sense or not but its true, i saw myself completely normal, and i saw everyone jumping around like crazy saying its me lagging and well thats not the case, i tested the theory it was fighters and missles lagging out the beta MV it wasnt, i had binks try to bomb a cluster, Virtually no lag but whats to say a whole fleet in the MV wont lag up the server like it happened in the release MV? 16 ICC vs. 5 UGTO plus 2 planets lobbing fighters at you.
Forgive me if im skeptical but this is like a blind man asking a for a miracle to see, its simply not gonna happen im sorry thats the way i feel at this moment.
Fix the lag ISSUES first then deal with the ship issues and then deal with whats left, THE LAG comes first above all else just fix it please
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Supertrooper Marshal Pitch Black
Joined: March 18, 2004 Posts: 1895 From: Maryland, U.S.A
| Posted: 2006-06-24 19:03  
Ever think it's your own computer? Or Your Own Connection.
[ This Message was edited by: Crim on 2006-06-24 19:04 ]
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GothThug {C?} Fleet Admiral
Joined: June 29, 2005 Posts: 2932
| Posted: 2006-06-24 22:13  
Crim i have DSLpro and i never had problems like this before when i DID play alot back in 480 lol
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FlyD4wn Fleet Admiral
Joined: October 19, 2004 Posts: 138 From: Netherlands
| Posted: 2006-06-25 10:24  
I so totaly agree Goth, You cant image, the lag really really pissed me of yesterday in SOL.
- Fly
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Supertrooper Marshal Pitch Black
Joined: March 18, 2004 Posts: 1895 From: Maryland, U.S.A
| Posted: 2006-06-25 15:21  
Welp, never gotten any lag in Beta..
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Eledore Massis [R33] Grand Admiral Templar Knights
Joined: May 26, 2002 Posts: 2694 From: tsohlacoLocalhost
| Posted: 2006-06-25 17:16  
i have seen lag in beta but only in situations where you can expect some minor lagg.
But people, people. may i say this. lagg is somthing you can never take out of the picture when you are talking about connections on the internet.
the internet is a to large network to garuentie flawless operation for a medium that is not even designed for this kind of work.
ok tc/ip is capable of constant streems of synchronisation but it was never disigned for it.
im even graithfull that online games exist.
but then again not many people are like me these days.
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2006-06-26 17:09  
We'll never know until 1.484 goes live. The beta server cannot emulate the MV, so we'll never know until it goes live. At which point, we'll see the full effect of the new serialization of the code. Remember that the beta server is significantly less powerful than the combined power of the MV machines.
[ This Message was edited by: BackSlash *SL3* on 2006-06-27 06:38 ]
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GothThug {C?} Fleet Admiral
Joined: June 29, 2005 Posts: 2932
| Posted: 2006-06-26 23:35  
484 jack! 480 is looooooong gone
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2006-06-27 06:38  
My bad :'(
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Smartin Grand Admiral
Joined: August 04, 2005 Posts: 1107 From: Michigan
| Posted: 2006-06-27 12:55  
Live the dream Jack! LIVE THE DREAM!!!
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Guyton (Angel of Death) Marshal
Joined: January 25, 2004 Posts: 706
| Posted: 2006-07-02 21:51  
I never have lag unless in on something such as this wireless connection on a labtop
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Leonide Grand Admiral Templar Knights
Joined: October 01, 2005 Posts: 1553 From: Newport News, Virginia
| Posted: 2006-07-02 23:35  
lag in Beta is rare, but that is due to inactivity and it being a lot smaller than the MV. but lag is nonexistent. which is good.
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captain of the ICC Assault Cruiser C.S.S. Sledgehammer
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