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Ship Requirements |
Mithrandir Chief Marshal
Joined: October 22, 2001 Posts: 1276
| Posted: 2005-06-24 15:39  
Here is a list of the requirements for the ships in beta. If any of them in game do not conform to this list, people let me know. Also, if any of them seem unduly difficult to attain (compared to their value) or seem far too easy, you can post that too. I made some changes from the list that was provided to me as I was doing it because of some changes to the ships since there, namely to the command dreads and other high-level ships. So let me know how it all looks.
Thanks.
ICC:
Extractor : Midshipman
Sensor Corvette : Midshipman
Bomber Corvette : Midshipman
Recon Scout : Midshipman
Sensor Frigate : Midshipman
Light Transport : Midshipman
Attack Frigate : Ensign
Bomber Frigate : Ensign
Engineer : Ensign
Heavy Transport : 2nd Lieutenant, Silver Transport
Engineer 2 : 2nd Lieutenant, Bronze Engineer
Engineer 3 : 1st Lieutenant, Bronze Engineer
Supply Ship : 1st Lieutenant
Escort Destroyer : Lieutenant Commander
Missile Destroyer : Lieutenant Commander, Bronze Combat
Bomber Destroyer : Commander, Bronze Bomber
Heavy Supply Ship : Commander, Bronze Support
Combat Destroyer : Captain
Missile Cruiser : 2 Rear Admiral, Silver Combat
Carrier Cruiser : 2 Rear Admiral, Silver Support
Interdictor Cruiser : 2 Rear Admiral
Heavy Cruiser : 1 Rear Admiral
Border Cruiser: 1 Rear Admiral, Silver Navigation
Jump Cruiser : 1 Rear Admiral
Wormhole Generation Cruiser : 1 Rear Admiral, Star Fury Medal (Silv Bomb, Silv Tran)
Assault Cruiser : Vice Admiral, Silver Combat, Bronze Star
Missile Dreadnought : Vice Admiral, Gold Combat, Silver Support
Combat Dreadnought : Admiral
Bomber Dreadnought : Admiral, Gold Bomber
Command Carrier : Admiral, Gold Support, Gold Engineer, Silver Bomber, Silver Combat
Assault Dreadnought : Fleet Admiral, Gold Combat
Support Station : Fleet Admiral, Gold Star
Sector Command Station: Grand Admiral, Gold Star, Gold Privateer
Line Station: Grand Admiral, Gold Star, Bronze Privateer
UGTO:
Attack Corvette : Midshipman
Bomber Corvette : Midshipman
Long Range Scout : Midshipman
Anti-Sensor Scout : Midshipman
Interceptor Frigate : Midshipman
Light Transport : Midshipman
Extractor : Midshipman
Bomber Frigate : Ensign
Engineer : Ensign
Heavy Transport : 2nd Lieutenant, Silver Transport
Supply : 2nd Lieutenant
Heavy Engineer : 1st Lieutenant, Bronze Engineer
Harrier Frigate : 1st Lieutenant, Bronze Combat
Picket Destroyer: Lieutenant Commander
Missile Destroyer : Lieutenant Commander, Bronze Combat
Gunboat Destroyer : Commander
Heavy Supply : Commander, Bronze Support
Assault Destroyer : Captain, Silver Combat
Missile Cruiser : 2nd Rear Admiral, Silver Combat
Interdictor Cruiser : 2nd Rear Admiral
Battle Cruiser : 1st Rear Admiral
Bomber Cruiser : 1st Rear Admiral, Silver Bomber
Torpedo Cruiser : Vice Admiral, Silver Combat, Bronze Star
Agincourt Carrier: Vice Admiral, Gold Support
Fleet Carrier : Vice Admiral, Silver Support, Bronze Combat
Battle Dreadnought : Admiral, Defense Medal
Command Dreadnought : Admiral, Gold Support, Gold Engineer, Silver Bomber, Silver Combat
EA Dreadnought : Fleet Admiral, Gold Combat
Support Station 1001A : Fleet Admiral
Command Station : Grand Admiral, Gold Star, Gold Privateer
Support Station 1001B : Grand Admiral, Gold Star, Bronze Privateer
K'luth:
Carrier : Midshipman
Talon Scout : Midshipman
Extruder Scout : Midshipman
Extractor : Midshipman
Drone Engineer : Ensign
Fang Scout : Ensign
Beak Frigate : Ensign
Nymph Frigate : Ensign, Bronze Combat
Worker: 2nd Lieutenant
Proboscis Frigate : 2nd Lieutenant
Advanced Worker : 1st Lieutenant, Bronze Support
Advanced Carrier : 1st Lieutenant
Stinger Destroyer : Lieutenant Commander
Shell Destroyer : Commander
Ultimate Worker : Commander, Silver Support
Drainer Destroyer : Commander, Bronze Navigator
Claw Destroyer : Captain, Silver Combat
Piercer Cruiser : 2nd Rear Admiral
Clavate Cruiser : 1st Rear Admiral, Silver Bomber
Scale Cruiser : Vice Admiral, Silver Combat
Ganglia Dreadnought : Admiral, Gold Support
Mandible Dreadnought : Admiral
Siphon Dreadnought : Fleet Admiral, Gold Combat
Hive Station : Fleet Admiral
Nest Station: Grand Admiral, Gold Star, Bronze Privateer
Colony Station: Grand Admiral, Gold Star, Gold Privateer
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Beast Cadet Sundered Weimeriners
Joined: May 27, 2002 Posts: 345 From: Wouldnt you like to know
| Posted: 2005-06-24 16:36  
One Question thats been Bugging me for 3 years why is the assualt frigate for the ICC one rank higher then the other 2 factions versions??
I wanted to point this out cause I didnt know if it was either over looked or forgotten about.
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2005-06-24 18:31  
I'll check the stats on the ships and see if there's a reason to keep it higher. I'm not sure what the reasoning was originally, if it was intentional.
_________________ * [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
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Fatal Rocko Willis Fleet Admiral Fatal Squadron
Joined: March 01, 2003 Posts: 1336 From: Kentucky
| Posted: 2005-06-24 19:00  
Question??? How are we supposed to get Privateer badges?
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Drafell Grand Admiral Mythica
Joined: May 30, 2003 Posts: 2449 From: United Kingdom
| Posted: 2005-06-24 19:26  
Arrggg!!! I'm a pirate! Board them thar vessels! Thar be gold n riches to plunder!
_________________ It's gone now, no longer here...Yet still I see, and still I fear.rnrn
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DarkSpace Developer - Retired
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-06-24 19:33  
Quote:
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On 2005-06-24 19:00, Rocko Willis wrote:
Question??? How are we supposed to get Privateer badges?
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Boarding ships :/
Which is utterly rediculas because 90% of people carry inf on their ships.
[ This Message was edited by: BackSlash *Jack* on 2005-06-24 19:34 ]
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2005-06-24 23:17  
yet some of us still manage to do it Jack
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-06-25 03:49  
I think its silly to have a badge which people can stop other people getting easily, just by carrying inf or cargo.
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Mithrandir Chief Marshal
Joined: October 22, 2001 Posts: 1276
| Posted: 2005-06-25 05:14  
I decided kind of on a whim to include that on the high level stations; its not necessarily permanent. It is an option in game though, so I figured we should use it somewhere. Plus, those Command stations are beasts; why not make them difficult to get? Adds a bit of a challenge for those GAs who thought they already had everything...
On the other hand, the point of this thread is to discuss the changes and new system, so if you disagree with having Privateer required on certain ships, feel free to say so. That's just my explanation for why; don't hold back your reasoning for why not, or suggestions, or complaints, comments, whatever.
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2005-06-25 07:22  
well shig, i think having them (privateer badges) as requirements for the new stations is good.
why? GA is just a pres level. anyone can farm a single attribute to get GA. however badges are the result a specific act, therefore harder to achieve.
so put em in for requirments, it will make the GA's have something to strive for.
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Yitram Fleet Admiral
Joined: March 04, 2004 Posts: 94
| Posted: 2005-06-25 08:48  
I think having the privateer badge as a requiement is bad because it seems to be that whether or not a ship caps is completley random. I've had 4 inf dropped on a cruiser and I only lost 4 systems.....I've had one inf dropped on a cruiser and I get capped......maybe if it made sense I could deal with it. I've played DS for over a year now and my ships capped score is 2, because it is nearly impossible to get.
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-06-25 11:43  
Since you can stop people getting the badge via keeping cargo or inf, its kind of rediculas to have a badge needed for ANY ship. Keep the badge, its a nice addition, but...having it as a requirement..too hard, or you need to lower the badge requirements by quiet a lot, (ie have gold as 20 or so).
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JRE Grand Admiral
Joined: August 14, 2003 Posts: 571
| Posted: 2005-06-25 12:14  
10/25/50 for privateer badges seems more realistic
Also, challenges shouldn't be trying to get lucky dropping on a ship and the ship not having inf plus the low rate of capture IF the ship has no inf. Just don't see any skill in that area more of a luck thing. IMO.
[ This Message was edited by: JRE on 2005-06-25 13:11 ]
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Mithrandir Chief Marshal
Joined: October 22, 2001 Posts: 1276
| Posted: 2005-06-25 15:28  
It is random, Yitram; for each ship class, there's a percent chance that any one Inf will cause a capture. It scales from something low but decent like 15% for scouts to something like 1% for stations.. though I don't actually know the numbers. That's just the impression I got when I read how it works.
And yes, it is hard to attain. How about making Bronze required? Or is everyone but Meko coming down on the "Don't Require it At All" side?
[ This Message was edited by: Mithrandir on 2005-06-25 15:28 ]
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Mithrandir Chief Marshal
Joined: October 22, 2001 Posts: 1276
| Posted: 2005-06-25 18:04  
Got a suggestion for Agincourt -> Admiral. Whatcha think?
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