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DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Beta Testing Discussion » » sy bug
 Author sy bug
Blackpanzer
Fleet Admiral

Joined: November 18, 2004
Posts: 7
Posted: 2005-04-24 17:44   
i tried to spawn ship from ugto home planet but it said it was blockaded. so i went there and noone is around. i have tried few times but always get the same result.
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Kaganader
Vice Admiral
Lethal Assault Group

Joined: January 28, 2004
Posts: 38
From: In a Black Hole
Posted: 2005-04-24 18:21   
it seems that for all UGTO Sy are blockaded, I don't know about the Kluth or ICC.
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2005-04-24 19:31   
;uth are blockaded as well.
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Deathscythe
Admiral

Joined: November 30, 2002
Posts: 420
From: The netherlands
Posted: 2005-04-25 10:38   
the sy works when theres a ennemy near the sy work in the opesit way then ment blockade lock and no blockade unlock its work around in this case
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Sops
Marshal
Galactic Navy


Joined: March 07, 2004
Posts: 490
Posted: 2005-04-25 22:13   
Any ICC want to fly around UGTO home so I can get a dread out and kill you?
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Tael
2nd Rear Admiral
Palestar


Joined: July 03, 2002
Posts: 3697
From: San Francisco Bay Area
Posted: 2005-04-25 23:12   
i've tried testing and enemy or not you can not spawn from a blockaded planet.

We are aware of the issue and will resolve it shortly. There are no work arounds, note, normal beta rules are in effect, we've wiped the planets once already. no enemys should goto the home clusters
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Lonectzn
Fleet Admiral

Joined: January 06, 2005
Posts: 202
Posted: 2005-04-26 07:30   
Actually Tael when an enemy is around you can. It just takes some time for the planet to enter into blockade mode. It seems the smaller the enemy force, the longer it takes to blockade. With an extractor, it can take a couple minutes to blockade, but eventually you can spawn fine.

Kinda odd having go over to the enemy in an Interceptor and ask if they could pretty please come over so we can spawn
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Tael
2nd Rear Admiral
Palestar


Joined: July 03, 2002
Posts: 3697
From: San Francisco Bay Area
Posted: 2005-04-26 12:24   
Shipyard bug has been fixed
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Sops
Marshal
Galactic Navy


Joined: March 07, 2004
Posts: 490
Posted: 2005-04-26 15:35   

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