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New Civilian Ships? Nah, Just Overly Sized PCM's! |
Archon Grand Admiral
Joined: October 14, 2003 Posts: 331 From: Queensland, Australia
| Posted: 2005-04-03 22:11  
Eh, Name says it all...
I think it should be scaled back, no?
Edit: More Images
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[ This Message was edited by: Archon on 2005-04-03 22:17 ]
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Binks 1st Rear Admiral
Joined: November 28, 2003 Posts: 469
| Posted: 2005-04-03 22:26  
THAT'S AWESOME! *Goes off to grab a missile dread*...This has got to be the best bug EVER! WOOT!
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NeoHermes (vigilance) Cadet Sundered Weimeriners
Joined: September 29, 2003 Posts: 217 From: Floating around somewhere
| Posted: 2005-04-04 01:39  
LOL
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Reven Admiral
Joined: August 25, 2001 Posts: 138 From: England; UK
| Posted: 2005-04-04 06:14  
omg pheer the PCMS!!!!
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-04-04 09:06  
*rides one*
YEEHAA!
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2005-04-04 09:58  
Ops... ummmm... tael, you might want to use the NodeScene to import a ship model into new scenes to make sure the object is scaled correctly
-Richard
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-04-04 10:46  
Tael should do more crap like that...makes beta more fun .
*dreams of his oversized scout..*
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Koda Marshal Fatal Squadron
Joined: August 29, 2002 Posts: 1384
| Posted: 2005-04-05 21:42  
Those were great! I took about 20 screenies, I want to see a pcm with Shark teeth and eyes... RawR!
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Ulric Winters Fleet Admiral
Joined: February 21, 2004 Posts: 198 From: Somewhere
| Posted: 2005-04-05 21:49  
the best part? launchign them at ships, it's like watching one ship ram whoever you shot at
[edit]
and now we have station sized intercepter fighters on UGTO...pfft this is great, i swear we could make a show, "weird things admins do in beta", it'd be a classic =P
[ This Message was edited by: Shenlong on 2005-04-06 22:14 ]
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