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kluth enginer /surply department |
Ragglock Marshal BIOnics Industry Syndicate
Joined: May 29, 2001 Posts: 1955 From: Denmark
| Posted: 2005-04-02 00:59  
i statet some of this in an bug thread
Quote:
| not a single weapon on the lvl 1 kluth worker/surply ship ?
for real should atleast have a few disruptor beams plz for pd
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taels responce
Quote:
| not a single weapon on the lvl 1 kluth worker/surply ship ?
- Kluth have more supply style ships plus autorepair than anyone else, trade off is the lowest level supply requires protection from the fleet or remain cloaked. |
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kluth dont have more suply / support style ships they have less
here is the facts on icc ugto side the lvl 1 surply all have weapons and more than 1 weapon i might ad
making it basical useless becaus it have no defence at all
the enginer /drone worker that you actuly get faster (midshipman) as an new player than the lvl 1 surply, have weapons.
so who is ever gona fly the lvl 1 surply ?
that is a ship we can remove its useless !
this also make the number of support ships new players can select from a bit unballanced when they select kluth
icc/ugto have 5/4 low lvl support kluth 3
for refrence
icc lvl 1 surply
ugto lvl 1 surply
so pretty plz with cherrys on top drop a few beams on it
[ This Message was edited by: Ragglock on 2005-04-02 01:30 ]
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-04-02 02:54  
fact is, our supplys arnt midshipman ranked.
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