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Flux timer |
Ragglock Marshal BIOnics Industry Syndicate
Joined: May 29, 2001 Posts: 1955 From: Denmark
| Posted: 2005-03-23 06:26  
think the timer on the flux recharge a bit to fast
if that is ajustet at all ?
note that one kluth cruzz with no dammage went from 100% to 30 % with 2 flux within 1-2 min
thats it
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Binks 1st Rear Admiral
Joined: November 28, 2003 Posts: 469
| Posted: 2005-03-24 22:27  
flux timer is perfect for the amount of damage it does in my opinion, you can only use it one incredably weak/non-existant armor segments because it does almost no armor damage...flux is perfect in beta I feel...
(Edited because original post was made while I was mad, so it wasn't all that nice)
[ This Message was edited by: Binks on 2005-03-25 10:42 ]
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Ragglock Marshal BIOnics Industry Syndicate
Joined: May 29, 2001 Posts: 1955 From: Denmark
| Posted: 2005-03-28 02:37  
well i testet it on an kluth cruzz with organic armor lvl 8
and after 2 flux with no or not much dammage from other weapons it was at 30 % hull
armor overall was at 80 % under the test
that kinda much isent it
allways rember that when you test weapons its not under battel conditions.
battel conditions that more than one ship is engaged in the fight and you get hits from more than 1 weapon
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LOVE the smell of human flesh in the morning smells like MVictory
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