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small ships |
Ragglock Marshal BIOnics Industry Syndicate
Joined: May 29, 2001 Posts: 1955 From: Denmark
| Posted: 2005-03-03 06:32  
in my opinion
all small ship classes frigate class and some destoyers should boost more engines
these ships that have smaller armor / hull / weapon load, should be able to outrun just about everything in the game.
having frigates with only 2 engines not gona cut it atleast 3-4 have to do
i know that new engine spec is on the way but even then, they need the extra speed boost pittet against the more amount of weapons fighters etc on the larger ships.
this also should be true for all smaller surply enginers and transport ships.
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-03-03 13:09  
rag, most probably acceleration aswell as speed will be controled via ship hull mass/size now. We will have to wait and see .
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Shigernafy Admiral
Joined: May 29, 2001 Posts: 5726 From: The Land of Taxation without Representation
| Posted: 2005-03-03 15:16  
Yeah, its hull dependant. Engines give a base speed and acceleration, but each hull has a modifier, so small ships can accelerate more quickly with the same engine as well as hit a higher max speed.
Scouts will, for example, be in the mid 40s for speed, compared to the low teens for dreads.
It should make a difference, I'd think.
Once we get everything finished, though, feel free to weigh in again.
_________________ * [S.W]AdmBito @55321 Sent \"I dunno; the French had a few missteps. But they're on the right track, one headbutt at a time.\"
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Ragglock Marshal BIOnics Industry Syndicate
Joined: May 29, 2001 Posts: 1955 From: Denmark
| Posted: 2005-03-03 16:50  
belive me ill do that
< lover of small ships
>emptyspace for stunning comments<
_________________ P:@12 C:$38
LOVE the smell of human flesh in the morning smells like MVictory
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