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DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Beta Testing Discussion » » Testing Graphics....
 Author Testing Graphics....
Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2005-01-25 23:31   
One resultof testing new graphic handling. unfortunately its hard to stay alive long enough to really see how they do.. maybe i need an ead and a depot planet to sit at while i get shot up and someone else moves.

My average FPS througout my testing was about 50-60 fps. Good improvement from the last time I tried this in 1.482 beta.


_________________
It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired

  Goto the website of Drafell
Mephiblo
Chief Marshal

Joined: November 22, 2001
Posts: 56
From: Australia
Posted: 2005-01-26 05:08   
ALT Tabbing out and back into the game causes a huge decrease in performance, is usualy fixed by logging out and back in.
_________________


Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2005-01-26 17:29   
Tommorow when i see you we can try that out, we gotta cycle thru the maps but if we can get a good cluster then we can make a pretty good fighter test *just stuff em *

then ill be happy to fly with/against you during the mayhem

_________________

- Axi

Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2005-01-27 22:19   
The latest test:-



WOOT!
_________________
It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired

  Goto the website of Drafell
Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2005-01-27 22:26   

_________________
It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired

  Goto the website of Drafell
Dane
Cadet

Joined: May 21, 2004
Posts: 39
Posted: 2005-01-28 18:59   
Tested with 13 level 3 fighter bases, my FPS was about 15-25, and I had no lag whatsoever. Contrast that with the current release version where a planet with 5 fighter bases will cause me a LOT of lag. Seems to be a good improvement, great work F


_________________


Thugomatic
Chief Marshal

Joined: August 11, 2003
Posts: 166
From: Missoula Montana
Posted: 2005-01-28 22:34   
between ahaza an junction i had twenty lvl2 fighter bases along wit sixteen lvl1s lag problems and my fps were mucho better compared to v.482, actually as far as lag there wasnt any i could zoom around the planets in the tranny without losing any control watsoever.

Very big improvement as i have a cruddy 1.3 ghz pc running on a mx440 gforce card, nice job Faustito
_________________
Go Griz!!!

Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2005-01-30 15:31   
I'm sure we all remember the last Beta where people were praising lack of lag and graphical slowdown from fighters, right?
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