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DarkSpace - Beta
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[FAQ
Forum Index » » Beta Testing Discussion » » Axi's 2nd opinion
 Author Axi's 2nd opinion
Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2005-01-09 16:13   
Well gonna test the new beta tonight so ill be adding stuff here as i go.

1) To much text when right clicking on a device, I right clicked on the IT missile and there was to much text, the Device type/level was dropped down off the screen.
_________________

- Axi

Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2005-01-09 16:31   


2) Bombs seem to time out way before they hit the target, seems the range exeeds the survival time

3) When mining and you drop metals while beam is on it will not begin again, gotta turn of the beam and back on to resume mining again.

4) Unloaded 1 inf by pressing on it on Okag, as i moved to drop the other inf on the next planet i was unable to even when i was 50Gu away from planet.


testing more.
_________________

- Axi

Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2005-01-09 16:59   
Would be nice if someone told me missiles have a minimum range now :/


anyways the QST looks awesome but i have a feeling this is a bit to much... even if only the effects are in place and no damage

_________________

- Axi

Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2005-01-09 17:03   
Oh and i keep updating the files.... over and over again
_________________

- Axi

Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2005-01-09 17:09   
5) Cant seem to launch the last bomb in my slot
_________________

- Axi

Fatal Command (CO)
Chief Marshal
Fatal Squadron


Joined: November 27, 2002
Posts: 1159
From: Back in Texas and noticing some ppl are like canoes.....they need to be paddled.
Posted: 2005-01-09 20:07   
fired a full load (5 slots of 60) torps at axl's EAD while in an AC....could only get him to 98% armor damage......did same with ragnok.....just could NOT hurt em...BUT MD tore ragnok up ....fast
.so.ITs hurt......fusions dont...and seems range is maxed at 250 Gus...could shoot past that range.
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Tael
2nd Rear Admiral
Palestar


Joined: July 03, 2002
Posts: 3697
From: San Francisco Bay Area
Posted: 2005-01-09 22:37   
only two ships have been updated, EAD and 7010... so many are using the old weapons and armor, or are using the level 0 weapons when they should have a level 4 or 8
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twitch
Grand Admiral

Joined: February 24, 2003
Posts: 89
From: twitch
Posted: 2005-01-10 03:42   
OMG the ead is sooooo sweet

and nice new weapon added onto it aswell... love the way youve done the reloading on the Quantum Singularity Torpedo aswell btw

wouldve been nice to have been able to try it out on someone but oh well
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First they ignore you, then they laugh at you, then they fight you, then you win.
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Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2005-01-10 05:06   
so theMD is changed as well eh? gotta check that out

what about the bugs i put up here?
_________________

- Axi

Placebo
Vice Admiral

Joined: September 16, 2003
Posts: 450
Posted: 2005-01-10 09:53   
In "Scenario : Epsilion Eri, can the ICC take total control of the sector?" was unable to unload infantry on Olaf and Quiddy. This was tested by myself and Axianda.
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