Author |
Most recent 1.481 Version (6th Feb) ....Post ALL Bugs Found AND Discussion here! |
Scythe Commander
Joined: May 07, 2003 Posts: 167 From: Tasmania, Australia
| Posted: 2004-02-06 17:25  
As the title says, Please reply here with all bugs found in the Beta version for 1.481 DO NOT create new threads. Please read the replies first before posting and dont repeat it bugs have already been mentioned. Also please Disable your signatures for ease of reading.
Thankyou
-Nat
[ This Message was edited by: Demorian on 2004-02-07 00:07 ]
_________________ Ex-Grand Admiral Scythe
Darkspace Developer
Commander - Line Station Excalibur
Captain - Assault Dreadnaught Australis
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Scythe Commander
Joined: May 07, 2003 Posts: 167 From: Tasmania, Australia
| Posted: 2004-02-06 17:27  
- Self Destruct and Create defend mission keyboard shortcuts are the same shortcut.
- Systems do not take damage once 50% hull is reached
- If you have ships in your storage from another faction and you rejoin the scenario server and choose a different faction, the server allows you to still use the ships in storage from your first faction
- Mines only effect the first system listed on the ship, in all cases this is the first STL engine.
- Either railguns are grossly overpowered or particle cannons are grossly underpowered as 2 railguns rip through light armor like paper.
[ This Message was edited by: Nat on 2004-02-06 18:16 ]
[ This Message was edited by: Nat on 2004-02-06 19:15 ]
_________________ Ex-Grand Admiral Scythe
Darkspace Developer
Commander - Line Station Excalibur
Captain - Assault Dreadnaught Australis
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2004-02-06 17:29  
credit retention. - flying into gates anc back out reset your credits to whatever you had when you entered the server. doesnt seem to hold credits over on leave/rejoin either
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Bobamelius Grand Admiral Galactic Navy
Joined: October 08, 2002 Posts: 2074 From: Ohio
| Posted: 2004-02-06 17:35  
Never mind.
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bobamelius2000@yahoo.com
Sig hosting available
[ This Message was edited by: Bobamelius on 2004-02-06 17:49 ]
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2004-02-06 17:55  
create defend mission and scrap/disband both on ctrl+Q
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_x$witchBladex_ [1.480 Fanboy] Grand Admiral
Joined: February 26, 2003 Posts: 849 From: Upstate New York
| Posted: 2004-02-06 18:25  
Disconnects make it so you lose all of the prestige you gained on that server beforehand.
_________________ * [=TB=]Enterprise @39933 sent to Clan: "Thats a lie Switch, you'd never let anyone else drink rum if it were right there. You'd slip teh roofies in and start drinking it yourself and not even realize it."
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Depthcharge Fleet Admiral Galactic Navy
Joined: December 08, 2002 Posts: 1549 From: DFW, Tx
| Posted: 2004-02-06 18:51  
if your ship is captured by the enemy, when you respawn you respawn with a preset jump, you can still Navigate your ship but the Jump Alignment timer goes off and when it reaches zero the Text `Jump Complete` appears in the upper left in the chat.
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History Is Written By The Victors
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Sovereign Fleet Admiral
Joined: September 14, 2003 Posts: 260
| Posted: 2004-02-06 19:05  
Ability to "jump" through Dhao if you get close enough...
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[ This Message was edited by: USS Sovereign on 2004-02-06 19:05 ]
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philll Admiral
Joined: September 13, 2003 Posts: 268
| Posted: 2004-02-06 19:30  
when u try to disband a unit it dosent work
_________________ I have 6.5 billion imaginary friends, and youre one of them.
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Dwarden Admiral CHIMERA
Joined: June 07, 2001 Posts: 1072 From: Czech Republic
| Posted: 2004-02-06 19:57  
I cant load any cargo from destroyed enemy ships, it turns to green after load and then not apear in my cargo (it float in space till vanishing) ...
_________________ ... Ideas? ... that's Ocean w/o borders !
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Valerius{DK} Grand Admiral
Joined: August 03, 2001 Posts: 595 From: Island of Zealand
| Posted: 2004-02-06 20:17  
/target chat doesnt work
_________________ Been dealing out lag in your neighbourhood since 2001
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Dwarden Admiral CHIMERA
Joined: June 07, 2001 Posts: 1072 From: Czech Republic
| Posted: 2004-02-06 20:32  
Manufactured items not listed in factory queue, but they eat resources.
Starport list not updating with manufactured items.
Little request, when You in build screen, there is missing some warning like (your ship under attack) ... really confusing when u orbiting planet, bulding it over f3 screen and some ship attacking You and u have no idea there is battle (no sounds, no explosions nothing ... ...
_________________ ... Ideas? ... that's Ocean w/o borders !
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2004-02-06 20:51  
* /target chat is fixed..
* Disband is fixed
* Missions buttons are hidden now until mission system is finished (will changed the hotkey for Defend mission)
* Ship storage is limited to stored items of the same faction (with the exception of cargo)
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2004-02-06 21:32  
since new code, gotten kicked to desktop when the map cycles and brings up that scorboard. happend twice now
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Keja Dogo {C?} (Master windoo) Grand Admiral
Joined: November 21, 2001 Posts: 268
| Posted: 2004-02-06 22:07  
I read in a dev meeting log that request scout mission is ctrl + S. That would conflict with toggle shields which is ctrl + S also
_________________ Those who eat fish, will be happy!
\"If you place a thing in the center of your life, that lacks the power to norish, it will eventually poison everything that you are, and destroy you. As simple a thing as an idea, or your perspective of your se
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