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DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Beta Testing Discussion » » cloaking structures
 Author cloaking structures
PuppetMaster[**]
Fleet Admiral

Joined: November 20, 2001
Posts: 182
From: Riegelsberg/Germany
Posted: 2003-11-02 12:20   
Moijn!

Today i felt like doing a bombing run in kluth space. Not much fun with a frigate... Anyway: it seems that the kluth developped a new cloaking device for structures as you can see here and here.
Not only that it is not much fun bombing with a frigate, it is much less fun waiting for bronze bomber badge on a planet that shows 12 structures but you simply can't see them. Is it a new hide-and-seek part of the game? If so, what are the badge requirements and what will it look like?

greetz
PM
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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2003-11-02 15:09   
I get that when I'm mildly lagged... the planet is showing that there are buildings, but it hasn't shown which ones are where.

Try hitting camera ('C') on the planet when you have it selected, then hit C again to return to normal view; I've had fairly good success on getting the planet to update when I do that.
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Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2003-11-02 20:58   
How come when you camera a planet all the buildings disappear, even if you can normally see them from your ship's view? Makes long range bombign and target selection a real pain.

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Infantry Jettisoned...

[ This Message was edited by: Bobamelius on 2003-11-02 20:58 ]
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Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2003-11-02 21:02   
@bob, thats why you camera friendly ships in orbit around the target planet or use scanners
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peanutbutter
Cadet

Joined: November 04, 2001
Posts: 341
Posted: 2003-11-03 14:14   
maybe it's because u didn't select the planet (it's like u bomb 1 inf - the view switches 90 degrees clockwise - and the remaining objects are unvisible til u reselect the planet; which isn't not really a new bug it happens for 2 years frequently)



oh doran i just followed ure manual-link .... ure using a voodoo they are kinda rare now ?

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[ This Message was edited by: peanutbutter on 2003-11-03 14:16 ]
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MrSparkle
Marshal

Joined: August 13, 2001
Posts: 1912
From: mrsparkle
Posted: 2003-11-05 14:06   
No, its's because you can't see certain enemy structures now, like farms or domes, or mines, maybe shipyards...I kinda forgot what you can and cannot see.

It makes it really hard to bomb too now that planets rotate. You can't target the diamond where that invisible structure is, and many times that
s the exact diamond you need to bomb in order to hit the structure next to it!

I don't know if it's a bug or not, as it's been posted before but no official comments on it.
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Sopwith Camel
Grand Admiral
Galactic Navy


Joined: March 07, 2002
Posts: 651
From: Toronto
Posted: 2003-11-09 00:33   
Yes, i noticed this too. Apparently, the buildings have "signatures" of thier own now... and only the "important" ones like def/fighter bases, colony bases, starports and barracks are visible to an enemy ship.

You can get a pretty good guess at where they are by looking for missing diamonds on the surface and bombing around them. Of course, once you have capped the planet, all the buildings are (should be) visible.
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