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Laser tracking rate |
Fluttershy Fleet Admiral
Joined: September 24, 2011 Posts: 778 From: Fluttershy
| Posted: 2011-12-16 16:19  
How difficult would it be to code lasers with a limited rate of tracking?
ie. If someone point-jumped a scout, but the scout made a sharp turn and flew by them at a high speed at close range, the lasers/disruptors wouldn't be able to track the target fast enough to keep the beams trained on them.
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NoBoDx Grand Admiral
Joined: October 14, 2003 Posts: 784 From: Germany / NRW
| Posted: 2012-02-10 22:44  
you mean the lasers-turents should have a tracking-speed ( as it is in eve) ?
_________________ The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2012-02-11 11:40  
Dunno if the lasers in DS are turret mounted, barreled weaps with a limited track/turn rate.... or Star Trek styled emitters which theoretically can track at an unlimited rate.
_________________ ... in space, no one can hear you scream.....
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