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DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Feedback » » Show hull shields and armor while in F2
 Author Show hull shields and armor while in F2
Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2011-11-26 19:50   
How many of you have gone into F2 to set a course or watch what's happening elsewhere and not realize you're being shot to pieces?

The red flashing border is not always reliable. One of the dreads I was escorting never even knew they were being shot at by a player and ended up getting killed.

I went briefly into F2 to set a course and when I jumped and looked back, I had 50% hull and half my shields and armor were gone, and no idea what did it.



What would be even better is having F2 be a transparent overlay that does not move your camera, but lets you set a course while still being able to see the action immediately around you, but this would mean the game would have to render twice as much.
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Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2011-11-28 00:10   
No replies?
Just hull, armor, and shield status bars shown while in the navigation view.

That's all!
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Pantheon
Marshal
Palestar


Joined: May 29, 2001
Posts: 1789
Posted: 2011-12-02 15:18   
No. There's no need for this.
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destroyer_x27
2nd Rear Admiral

Joined: April 26, 2008
Posts: 5
Posted: 2012-01-12 19:05   
Yeah.. and maybe a warning sound like "we are under attack!!" instead of bleeps whenever scanners detect an enemy
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Mylith
Grand Admiral
Faster than Light


Joined: July 19, 2011
Posts: 507
From: Hivarin, CD+36*15693
Posted: 2012-01-13 17:06   
You took my idea!

This is a great idea, and I don't think it would take too much time to implement. Especially in a system with luth, you can't see them and you're in the F2 view and get killed by some siphon that you didn't know was attacking you.
[ This Message was edited by: nonexistent on 2012-01-13 17:07 ]
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