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[FAQ
Forum Index » » Developer Feedback » » Shipyarding with enemy troops onboard
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 Author Shipyarding with enemy troops onboard
Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2011-11-10 16:48   
There's a ship capture avoidance exploit. If someone drops troops on you, you just dock at a shipyard.
If someone does do this, it should storm the planet with those troops, originating from the shipyard structure that they docked at.

Some target info on the status of your boarded troops would be nice too, you really have no idea if they failed or if it's just taking a few minutes.
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Xavier I. Agamemnon
Grand Admiral
Exathra Alliance Fleet


Joined: October 12, 2010
Posts: 357
From: Babylon5
Posted: 2011-11-10 17:06   
+1
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Lark of Serenity
Grand Admiral
Raven Warriors

Joined: June 02, 2002
Posts: 2516
Posted: 2011-11-10 17:54   
good luck getting to a shipyard fast enough
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Admiral Larky, The Wolf
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Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2011-11-10 18:02   
Quote:

On 2011-11-10 17:54, Lark (Retired) wrote:
good luck getting to a shipyard fast enough




An ICC dread jumped to the nearest SY planet and docked before they had a chance to capture.
I imagine any other ship will be able to do just the same unless they are far from home.
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2011-11-10 18:29   
Would dissallowing docking until all cargo is non-hostile be acceptable?
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Incinarator
Chief Marshal

Joined: May 24, 2010
Posts: 237
Posted: 2011-11-10 19:08   
I have to say that this has been around for a while and almost no one has had a problem that I remember of. Also, there is something called the ticket system. Instead of posting these exploits onto the forums (and thus helping to spread the exploit as people read your post) you should use the ticket system (little thing that says "Submit Ticket" over to the left) to report exploits and/or talk directly to the people in power about it.
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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2011-11-10 19:20   

It is irritating. But while enemy troops are onboard a ship fighting against the defenders, what's stopping the bridge crew from initiating docking procedures?

Nothing. So a ship should still be able to dock when boarded.
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Jetstorm XF-13{Admiral Lee}
Admiral

Joined: October 04, 2010
Posts: 18
Posted: 2011-11-10 19:46   
just depends on the situation really. sometimes you make it home, sometimes you dont.

thats like saying we should change the depos because they fix the ships that are near it.

its just a game guys besides, if it "were" easy to cap a ship fast we would all be doing it and the game would be pointless.
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Sardaukar
Admiral
Raven Warriors

Joined: October 08, 2002
Posts: 1656
Posted: 2011-11-10 19:59   
I don't really see the problem. Unless you are loading up Jack Sparrow Infantry, good luck getting a ship out of shipyard lockdown with just a handful of boarding parties.
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CM7
Midshipman
Faster than Light


Joined: October 15, 2009
Posts: 1812
Posted: 2011-11-10 20:47   
i dont see the problem with people docking to excape capture.

I drop on enemy ships to disengage them from the battle. Rather that disengagement comes from them being captured, self destructing, or runing off to a sy, my goal is complete.
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Demigan
Vice Admiral

Joined: September 12, 2011
Posts: 88
Posted: 2011-11-11 05:16   
Capturing is hard enough without people being able to avoid it by docking. First you have to get close, then you have to drop it at the right point to avoid PD ánd to avoid the ship just flying faster then the pods. Then you have to wait and hope they stay alive while fighting the enemy soldiers on board, and then maybe, MAYBE you have a chance to capture them.

I like capturing a lot, but as ICC, which is safest at a distance, you have only one chance of dropping them correctly, then you have to get out of the way. I especially hate stations who hang around planets anyway, dock and reappear shortly after.

Having something negative happen when you dock would be ok to me. Having them invade the planet wouldn't be something bad, giving them a chance to capture a ship from your docking station (if they survive the planet's infantry for 2 minutes) would be favourite.

Yours sincerely,
Demigan.
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NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2011-11-11 06:23   
Quote:
From Battlecruiser (3k, millenium etc)
Your marines on search duty will find Invaders and kill/capture
them, but will likely take casualties. Or you can dock with a
star station. Star station security will sweep your ship and put
any intruders into your detention hold as prisoners.



that was my explanation for this till now
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Boerenkool
Marshal

Joined: December 18, 2007
Posts: 218
Posted: 2011-11-11 06:53   
QQ
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jimjimjaroo
Grand Admiral

Joined: March 06, 2009
Posts: 308
From: Michigan, USA
Posted: 2011-11-11 07:09   
Quote:

On 2011-11-10 16:48, Fluttershy wrote:
There's a ship capture avoidance exploit. If someone drops troops on you, you just dock at a shipyard.
If someone does do this, it should storm the planet with those troops, originating from the shipyard structure that they docked at.

Some target info on the status of your boarded troops would be nice too, you really have no idea if they failed or if it's just taking a few minutes.


i didnt read all the comments/replies but tell me if already mentioned. My idea is instead of trying to capture the planet, the troops damage the shipyard, depending on how many troops were on the ship. E.X. 1 infantry=10%, 2 infantry=20%, 3 infantry=30% and so on.
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NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2011-11-11 07:50   
and a station instant-kill a shipyard when it dock full of troops ?
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The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.

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