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[FAQ
Forum Index » » Developer Feedback » » [Suggestion] A real roster
 Author [Suggestion] A real roster
Fatal Perihelion
Chief Marshal
Fatal Squadron


Joined: April 15, 2010
Posts: 308
Posted: 2011-04-27 06:48   

I Know that some or all staff members may look into a players stats and see how many AI kills a player has and how many "real"(player) kills he actualy has.

Why is this very interesting information not revealed to everyone?


But more then this i would love to see a detailed list of how many of each Factions Ship Class i killed and how many of each i lost.

A simplified example:
-230 Mushrooms killed
-199 EAD pulverized
-51 Cloaked Siphons anihilated
.....

-3 million engineers lost due to cowardly acts of sinister warfare
-243 ADs were sent to Walhalla in defiance of death
.....

It would be a nice way to compare playstyles and see faction wise diferences.
+ One could brag a lot, implenting a stamp Bodycount in our signatures. xD

It is a little late now for many Vets, but better late then never.
Would this be too hard/much work to invent into the game for the devs?
Or would it cause to much "traffic" ?
_________________


P2.
Marshal
*Renegade Space Marines*


Joined: December 08, 2005
Posts: 140
From: Bahia Blanca, Buenos Aires, Argentina
Posted: 2011-04-27 07:08   
I agree
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Forger of Destiny
Chief Marshal
We Kick Arse


Joined: October 10, 2009
Posts: 826
Posted: 2011-04-27 08:03   
A suggestion like this was made some time ago, about how profiles should log the class of ships killed (dread/station/scout). And it was shot down because it would consume lots of data storage.

Same can be said for this one.
_________________
Forging legends and lives outside till naught remains inside.


P2.
Marshal
*Renegade Space Marines*


Joined: December 08, 2005
Posts: 140
From: Bahia Blanca, Buenos Aires, Argentina
Posted: 2011-04-27 09:07   
Well but...

The profile contains elements what maybe it could change by others and of this way may change any with low usefull

Detail :

Games Played : for what ??
Time Played : for what ??
Kills : for what ??
Killed : for what ??
Bonus Prestige what is this ?? for what ??
Ships Damaged Ok, for combat awards
Planets Damaged Ok, for bombing awards
Planets Captured Ok, for transport awards
Friendly Fire for what ??
Repair Ok, for support awards
Construction Ok, for engineering awards
Kamikaze for what ??
Self Destructs for what ??
Jumps Ok, for navigarion awards
Planet Collisions for what ??
Scout for what ??
Resources Lost for what ??
Credits no need explain

I will thank. if any people can explain the items that i not know.

As allways i try to colaborate with and understand a little more
_________________


  Email P2.
Forger of Destiny
Chief Marshal
We Kick Arse


Joined: October 10, 2009
Posts: 826
Posted: 2011-04-27 09:18   
Quote:

Detail :

Games Played : for what ??
Time Played : for what ??
Kills : for what ?? - general idea of how good a player is
Killed : for what ?? - general idea of how bad a player is
Bonus Prestige what is this ?? for what ?? (normal pres + bonus pres=actual pres)
Ships Damaged Ok, for combat awards
Planets Damaged Ok, for bombing awards
Planets Captured Ok, for transport awards
Friendly Fire for what ?? (important for calculating negative pres)
Repair Ok, for support awards
Construction Ok, for engineering awards
Kamikaze for what ?? (important for calculating positive pres)
Self Destructs for what ?? (general idea of how many deaths of a player were intentional)
Jumps Ok, for navigation awards
Planet Collisions for what ?? (general idea of how many deaths of a player were accidents or stupidness)
Scout for what ?? (important for calculating positive pres)
Resources Lost for what ?? (important for calculating negative pres)
Credits no need explain

I will thank. if any people can explain the items that i not know.

As allways i try to colaborate with and understand a little more


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Forging legends and lives outside till naught remains inside.


Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2011-04-27 09:34   
There's no tracking of kills beyond total number, whether AI/human, class, faction, etc. We don't have this information and thus can't display it.

I agree that it'd be nice to track and display, but data storage is indeed the problem.
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2011-04-27 09:58   
Quote:

On 2011-04-27 09:07, P2_1956 wrote:
Well but...

The profile contains elements what maybe it could change by others and of this way may change any with low usefull

Detail :

Games Played : for what ??
Time Played : for what ??
Kills : for what ??
Killed : for what ??
Bonus Prestige what is this ?? for what ??
Ships Damaged Ok, for combat awards
Planets Damaged Ok, for bombing awards
Planets Captured Ok, for transport awards
Friendly Fire for what ??
Repair Ok, for support awards
Construction Ok, for engineering awards
Kamikaze for what ??
Self Destructs for what ??
Jumps Ok, for navigarion awards
Planet Collisions for what ??
Scout for what ??
Resources Lost for what ??
Credits no need explain

I will thank. if any people can explain the items that i not know.

As allways i try to colaborate with and understand a little more



Mouse over the name of the field for an information tooltip.
_________________


Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2011-04-27 13:25   
Quote:

On 2011-04-27 09:07, P2_1956 wrote:
Well but...

The profile contains elements what maybe it could change by others and of this way may change any with low usefull

Detail :

Games Played : for what ??
Time Played : for what ??
Kills : for what ??
Killed : for what ??
Bonus Prestige what is this ?? for what ??
Ships Damaged Ok, for combat awards
Planets Damaged Ok, for bombing awards
Planets Captured Ok, for transport awards
Friendly Fire for what ??
Repair Ok, for support awards
Construction Ok, for engineering awards
Kamikaze for what ??
Self Destructs for what ??
Jumps Ok, for navigarion awards
Planet Collisions for what ??
Scout for what ??
Resources Lost for what ??
Credits no need explain

I will thank. if any people can explain the items that i not know.

As allways i try to colaborate with and understand a little more



As I understand it.....

Games/time played has no impact on anything, it's just something to show how active you are.

Kills/Deaths is really kind of worthless since AI kills factor in, if it was only player kills then it might mean something.

Bonus prestige is an indicator of how often you're on the winning side in scen matches.

FF is kinda obvious I'd think, shows how much situational awareness you have in watching what ally is about to stray into your firing line so you can hold fire until they pass through, or just keep shooting and lose pres from damaging them.

Kamikaze just shows how much death explosion damage you do to enemies, I've always had a hard time figuring out the point of this one myself since not everyone fights at point blank.

Self explanatory, how many times you've selfdestructed, or partial times someone in a group with you has selfdestructed. Many of these stats lose all meaning when they're shared in a group.

Planet collisions shows how bad you are at plotting jumps, or not noticing that the ejump you're about to do will take you into a star/planet.

Scout=beacons landed on enemy ships. Another one made meaningless by being shared in groups.

Res lost compared to deaths shows how often you die in larger ships, res lost=negative prestige.
_________________
Adapt or die.

Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2011-04-27 13:44   
I would like my planet collisions sorted out. Some should read "pilot screwed up". Some should read "played in .483". Some should be "due to lying line".

Thank you in advance for your attention to this problem.
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The Fridge
Chief Marshal
Templar Knights


Joined: December 13, 2008
Posts: 559
From: In Your Fridge, Eating your Foods.
Posted: 2011-04-27 16:22   
Gained 6k in FF from mostly shooting myself.
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