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[FAQ
Forum Index » » Developer Feedback » » Faction Hoppers
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 Author Faction Hoppers
Katharsis
Admiral

Joined: September 12, 2010
Posts: 4
Posted: 2010-09-18 05:11   
Hi,

I`m a quite new player but I found some strange situations when someone is changing faction only for being a spy and giving an information to his/her previous team.

I`d like to propose a rank reset when changing faction. In my opinion logicaly is that every faction has his own ranks. People can change teams - yes, no limitation here but they should start form Midshipman again. I`m really disappointed seeing people changing their team in Metaverse only for being a spy. This behavior ruin all the suprise strategy.

Regards,

Katharsis
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Okkam
Marshal

Joined: February 06, 2008
Posts: 157
From: Dorset
Posted: 2010-09-18 05:23   
The information gathering you claim to be seeing probably isn't true. Alot of players change factions because they get bored with one or feel like doing somthing different.

There won't be any kind of limitation or change to this unfortunately, not for a long time. While I am not an admin I can guarrentee you this because there has been many a thread posted about changing factions and how some people dislike it.

If you ever see anyone deliberately sabotaging a planet for their own benefit when they change sides or abusing their ability to change sides then /report it immediately, if not then it is all just speculation.


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Xydes
Grand Admiral

Joined: August 07, 2009
Posts: 276
From: England
Posted: 2010-09-18 05:27   
Suggestion Denied!

I was told a while back that there will be some restrictions on how often you can change teams. If you were to change teams... and your at a nice Rank. You go from UGTO to Luth/ Luth to UGTO/ ICC to UGTO/ ICC to Luth etc etc.. your Rank would be Midshipman over and over again... then we would alll be running around in scouts... This is not a Logical Idea.

To be honest, an Idea could be: If you log in as UGTO to day, you can't change from that faction until the next day. If you are fleeted then... what the heck your stuck with that faction anyway.

-Yebbo!
_________________


Hakketak
Grand Admiral

Joined: March 24, 2009
Posts: 301
Posted: 2010-09-18 06:02   
I think the best way to deal with everyday hoppin, is 2 things:

A minimum time to play a faction after u choose it. The minimum time increasing with rank, since ur influence increases with rank also.


A restriction in planetary rights, like raze/build, load/unload, activate/deactivate. For a time period of a week after choosing that faction, or, instead of locking to a rank, lock a planet to a certain loyalty. Like loyalty 70% for kluth, meaning 70% of ur game time is as the kluth faction


We all know there are many people that think the game is most fun when u and 4 other people shoot a single dread. People change to the faction with most players then help em kill some loners usually...Farming prestige, not really showing much consideration/help for teammembers unless tactically usefull for themselves.

Its this attitude that annoys most people. Faction hopping isnt against any rules, true, but u wont be very appreciated by the players that stick around, and i think u will have a different, nicer, game experience if u just stick with a faction.
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Fatal Command (CO)
Chief Marshal
Fatal Squadron


Joined: November 27, 2002
Posts: 1159
From: Back in Texas and noticing some ppl are like canoes.....they need to be paddled.
Posted: 2010-09-18 07:22   
faction hoppers do it for one reason and one reason only..pres...you get more when its 7 on 2 than 3 on 6.If it looks like thye will be losing pres they change.And sabotage does occur A LOT but its usually done in such a way as its hard to prove.especially when it comes to platforms.I have built several in enemy systems as a base only to cme back a few hours later to not find them again and several people who were ICC have since switched factions and destroyed them....provable..no...but as far as I'm concerned...faction hoppers cant stay the hell away from me and expect NO assistance from me at all.
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Bardiche
Chief Marshal

Joined: November 16, 2006
Posts: 1247
Posted: 2010-09-18 09:17   
Why not simply discourage it by making each faction fun to play? Some people change factions because their faction is being silly, or don't call any faction their own simply because they like playing on all sides.

Faction hopping isn't bad. Just a few people are derp.
_________________


OneBoredSith
Grand Admiral

Joined: August 18, 2010
Posts: 17
From: United Kingdom
Posted: 2010-09-18 09:19   
I agree with Katharsis, faction hoppers are annoying particularly when they sabatage vital key planets or systems.
_________________


AP0LLYON
Chief Marshal

Joined: April 13, 2010
Posts: 103
From: Out In Space
Posted: 2010-09-18 10:30   
if they did that, i think alot of players would stop playing . cause people change factions they need to be midshipman .... i agree with the others on this post
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Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2010-09-18 12:56   
How would no rank stop spying or sabotage? Maybe a little of the sabo would stop due to some planets being locked... but I wouldn't hold my breath for alot of it.

Poorly conceived, even worse rationale.
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JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2010-09-18 13:43   
No. I faction hop, and don't ever spy. I am not going to spend another year earning GA again TWICE just because of some bad apples... If you see someone spying, do a /report. And I'm with what Coeus said.. How would this crazy idea stop spying? I'll tell you, it wouldn't.

This idea gets a big fat NO. /thread

[ This Message was edited by: Rorschach on 2010-09-18 13:45 ]
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Okkam
Marshal

Joined: February 06, 2008
Posts: 157
From: Dorset
Posted: 2010-09-18 14:30   
I'd also like to remind people of the last post that was made about 'faction hopping' last week.

There are some individuals who abuse their rank to prevent people from building planets or using AI simply because they do not have a fleet, someone tried it on me once.

Also would like to mension that people ingame have started calling people out for not having a faction, I would like to remind you all that not being in a fleet is a personal choice of certain individuals because they enjoy the game as a whole or cannot find a fleet they would like to be in.

The idea itself has been mensioned more times than most of us can remember and there is alot of things that can be considered when thinking about faction hoppers but to be really honest the /report function is there for a reason folks.

Please do not start a witch hunt.
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-Daedalus-
Grand Admiral

Joined: September 26, 2006
Posts: 549
Posted: 2010-09-18 14:42   
Quote:

On 2010-09-18 05:11, Katharsis wrote:
Hi,

I`m a quite new player but I found some strange situations when someone is changing faction only for being a spy and giving an information to his/her previous team.

I`d like to propose a rank reset when changing faction. In my opinion logicaly is that every faction has his own ranks. People can change teams - yes, no limitation here but they should start form Midshipman again. I`m really disappointed seeing people changing their team in Metaverse only for being a spy. This behavior ruin all the suprise strategy.

Regards,

Katharsis



Suggestion Denied/Reject/Trashed.

Sorry..
_________________


Starcommander
Marshal

Joined: December 14, 2005
Posts: 579
From: In your base, stealing your cookies
Posted: 2010-09-18 15:08   
I don't think you all understood his idea.

Its not that your rank is reset completely, but is set by faction.

So you are a GA on UGTO, great thats fine, but if you swap to Kluth for the first time you will be midshipman on Kluth. When you go back to UGTO, you will be a GA again. You KEEP your rank on each faction, but you will need to WORK on the others if you change, so you will have 3 ranks more or less. One for each faction. Thats the idea I saw he was pitching.

A good idea to discourage hopping at first and would be a good short term fix (about 3 mos) before those that hop will have good ranks on all 3 factions. Then we will be back to square 1.
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Koba
Chief Marshal
Praetorian Wolves


Joined: April 20, 2010
Posts: 309
From: United States of America
Posted: 2010-09-18 15:14   
this post is just stupid.....reset rank for faction hoping?
that wouldent stop anyone from telling there team about your movements...idiot

just add a time limit when you pick 1 team to prevent spies

some people are just so stupid....
_________________


Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2010-09-18 16:22   
Quote:

On 2010-09-18 15:14, Saint. wrote:
this post is just stupid.....reset rank for faction hoping?
that wouldent stop anyone from telling there team about your movements...idiot

just add a time limit when you pick 1 team to prevent spies

some people are just so stupid....



If you got nothing to say besides stupid, idiot, etc, you might as well keep your mouth shut, thank you very much.
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