Author |
Taking Notice of Features |
Red October Fleet Admiral
Joined: May 30, 2010 Posts: 165 From: Stillwater, Oklahoma
| Posted: 2010-08-13 20:13  
Darkspace Stations
Far to many times have I offered suggestions of transforming Stations into stationary docking areas. But each time, players didn't want to give up their stations in name of better looking ships or more unique style. Consider like the Krill, make super dreadnoughts that take the place of stations and station models could be used for this type of new feature to this game.
Darkspace always been missing something like this, that allows for easier access and ability to manage their ships or storage. Let alone there is nothing that gives players a benefit for joinning a clan either, this could be the benefit as well.
Taikodom Station Screen
Clans Stations
Like each clan would be able to make total of 3 total stations that would allow them to do multiple things. They could also be strongholds or places to repair their ships while depots on planets and platforms could be secondary repairs within battle. Only the clan that made the stations would be able to use it.
Each station is indestructable, can be blockade, and have very little defensive weapons.
Features of Station
- Reload Ammo
- Repair Ships Fully (Resource Cost)
- Change Ship
- Change Name of Ship
- Change Modules (Weapons, Armor, etc...)
- Change Paint Scheme
- Manage Clan Settings (Only for CEO)
- Manage Missions
- Manage Player Storage
- Manage Clan storage
- Change Ships or Dock Ships
Self-Destruct Station
If you want to move the station to another place, the CEO of the clan must initate self-destruct command. All player ships docked at the station will be relocated to the nearest shipyard on a planet.
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