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Sparrows ruin the game |
Animyx Chief Marshal Army Of Darkness
Joined: December 08, 2008 Posts: 108 From: Ground Zero
| Posted: 2010-06-28 17:11  
Yes i know they're a quick way to gain pres and a good way to defend planets, but they totally ruin the MV when a fleet of us dreads and stations rolls in and gets thwarted by a couple of people in frigates, they are way to OP to be a frigate weapon and something should be done about them because its mainly ICC who do all the sparrow spamming, ugto do it sometimes, not as much as ICC. either the amout of sparrows should be reduced say to 2 sparrow launchers on a ship or reduce their damage or even take an ecm off the frigs so theyre easier to track. Also i will not be playing in Saggitarius until something is done to stop sparrow spammers, maybe limit the max number of missile frigs to 3? thanks ISS-Enterprise (Ill be on the Procyon server)
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SpaceAdmiral Grand Admiral
Joined: May 05, 2010 Posts: 1005
| Posted: 2010-06-28 17:14  
errrr there were 2 other threads already about this, sparrows will be changed
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Coeus Grand Admiral Sundered Weimeriners
Joined: March 22, 2006 Posts: 2815 From: Philly
| Posted: 2010-06-28 17:26  
Really? As was said in the two other UGTO QQ OMFG WE'RE NOT INVINCIBLE threads... the ICC don't have a problem with them - when the Harriers come out, we break out the Combat Dessies a Dico and a HC or two - badda bing badda boom problem solved and you're home in time for pasta.
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SpaceAdmiral Grand Admiral
Joined: May 05, 2010 Posts: 1005
| Posted: 2010-06-28 17:31  
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On 2010-06-28 17:26, Coeus wrote:
Really? As was said in the two other UGTO QQ OMFG WE'RE NOT INVINCIBLE threads... the ICC don't have a problem with them - when the Harriers come out, we break out the Combat Dessies a Dico and a HC or two - badda bing badda boom problem solved and you're home in time for pasta.
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Big badda boom problem solved?
last i played there were about 4 icc dreads and 2 stations and 1 dessie and frig to try to kill our harriers.
We owned the dessie, the frig couldnt chase after all of us at once
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Enterprise Chief Marshal Raven Warriors
Joined: May 19, 2002 Posts: 2576 From: Hawthorne, Nevada
| Posted: 2010-06-28 17:38  
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On 2010-06-28 17:11, ISS-Enterprise wrote:
Yes i know they're a quick way to gain pres and a good way to defend planets, but they totally ruin the MV when a fleet of us dreads and stations rolls in and gets thwarted by a couple of people in frigates, they are way to OP to be a frigate weapon and something should be done about them because its mainly ICC who do all the sparrow spamming, ugto do it sometimes, not as much as ICC. either the amout of sparrows should be reduced say to 2 sparrow launchers on a ship or reduce their damage or even take an ecm off the frigs so theyre easier to track. Also i will not be playing in Saggitarius until something is done to stop sparrow spammers, maybe limit the max number of missile frigs to 3? thanks ISS-Enterprise (Ill be on the Procyon server)
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He's angry because he tried to jump three missile frigates in his carrier dreadnaught and realized too late that A.) His JD was down and B.) We couldn't be seen.
It took over a minute to get him low on health, he choose not to run and didn't even rotate his ship so other armor facings could take damage and died.
They don't need to be nerfed because people can't play.
-Ent
[ This Message was edited by: Enterprise on 2010-06-28 17:38 ]
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Coeus Grand Admiral Sundered Weimeriners
Joined: March 22, 2006 Posts: 2815 From: Philly
| Posted: 2010-06-28 17:38  
The AI doesn't count kiddo....
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2010-06-28 17:52  
people too weak to jump a weak ship spitting missles are what ruin the game.
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Coeus Grand Admiral Sundered Weimeriners
Joined: March 22, 2006 Posts: 2815 From: Philly
| Posted: 2010-06-28 18:02  
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On 2010-06-28 17:52, Azreal wrote:
people too weak to jump a weak ship spitting missles are what ruin the game.
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What he said.
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NoBoDx Grand Admiral
Joined: October 14, 2003 Posts: 784 From: Germany / NRW
| Posted: 2010-06-28 18:04  
[sarcasm]
plz remove every weapon in game, they hurt me
[/sarcasm]
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Lark of Serenity Grand Admiral Raven Warriors
Joined: June 02, 2002 Posts: 2516
| Posted: 2010-06-28 18:16  
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but they totally ruin the MV when a fleet of us dreads and stations rolls in
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that is not a fleet, that is suicide.
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Bardiche Chief Marshal
Joined: November 16, 2006 Posts: 1247
| Posted: 2010-06-28 18:28  
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On 2010-06-28 17:11, ISS-Enterprise wrote:
they totally ruin the MV when a fleet of us dreads and stations rolls in |
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You do realise that a lot of people are also of the opinion that a fleet of Dreads and Stations (plural on that last one) ruins the game?
The game is supposed to focus on Cruisers.
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Azure Prower Chief Marshal
Joined: March 14, 2006 Posts: 309
| Posted: 2010-06-28 18:31  
I find it funny UGTO doesn't complain about Kluth when Kluth can sneak up on ICC and kill them in one alpha. Not to mention when ICC missiles are useless against them. [ This Message was edited by: Azure Prower on 2010-06-28 18:33 ]
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Stevefin Fleet Admiral
Joined: March 13, 2007 Posts: 35
| Posted: 2010-06-28 18:54  
I find it funny that all of these topics have been started by UGTO and pure troll baits.
and of cause that they like there big ship chairs, and scream hax! when a pack of smaller ships beat them..
I wonder what they will do when the dessy gets there overhaul [ This Message was edited by: Stevefin on 2010-06-28 18:55 ]
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Schroedingers Gun Fleet Admiral
Joined: April 24, 2010 Posts: 99 From: favour6
| Posted: 2010-06-28 19:07  
*profanity filtered* [ This Message was edited by: Schroedingers Gun on 2010-06-28 19:12 ]
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Sens [R33] Admiral
Joined: September 27, 2008 Posts: 1020 From: Edge of th...
| Posted: 2010-06-28 19:30  
You forget ICC has small ship supremacy by a pretty large margin. They hold against smaller and larger ships far better than the gunboat or battle cruiser could hope. But its a faction speciality I suppose.
[ This Message was edited by: Sens on 2010-06-28 19:34 ]
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