Author |
A short list of Bugs |
OmegaKingOfLobsters{C??} Cadet
Joined: October 22, 2002 Posts: 3 From: Jackson, MS
| Posted: 2007-07-16 01:01  
No pun intended in the title. I played on beta for a couple hours and besides the obvious missing icons and such I did note a few touchs.
Fighter defence bases need (2) and (3) to indicate the value in their icons, the same icon was used for all three.
A wormhole generated by a station would cause a station moving at maximum speed to rezone back and forth back and forth several times before going out of the effective warp range of the wormhole, the starting distance once you zone through needs to be fixed.
Planetary shields are not showing any power/protection level for friendly or hostile forces.
Beyond that I'm quite happy with many of the changes made, especially the improved fighter performance, and I haven't gotten to try K'luth yet.
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Peter Wiggin Midshipman
Joined: November 10, 2005 Posts: 636
| Posted: 2007-07-16 01:27  
Developer Feedback Forum is where you should put this
Also check out the Beta Testing Guide
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