Author |
A few bugs I have found in the Beta Version while testing a map I have made |
[2006] - Codex09 Admiral
Joined: August 16, 2006 Posts: 187 From: Sydney Australia
| Posted: 2006-10-12 08:48  
Well I am not sure if this is the right forum t post this in but while i can remember them I am going to post them.
1). When upgrading parts of the ships i noticed that some of them are still looking for METALS to enable the upgrade. At the time I found this I was using a Kluth ship and the upgrade was for the engines
2). When you use the "O" orbit planet option the ship stops at least 620 - 690gu away from the planet some times and you are then unable to offload any inf onto the planet. If you decide to go closer manually the distance counter stops working and as you dont know how far the actually planet is away you colide with it. Oh a couple of times the screen actually went like it was locked up but it wasn't and then even though it wasn't moving you could tell the ship to orbit another planet and it would make like it was in a jump but it wouldn't actually be moving at all and would be still sitting right tere next to the planet that I first tried to orbit.
I hope this helps, and i have more bugs i hve found but want to confirm thm before posting them
_________________ Old enough to know better, yet young enough to still learn.
|
BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2006-10-12 11:03  
The beta server hasn't been up for atleast a month now...
_________________
|
Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2006-10-12 20:48  
Quote:
|
On 2006-10-12 11:03, BackSlash *Jack* wrote:
The beta server hasn't been up for atleast a month now...
|
|
You're a dev. fix it.
XD
_________________
|
BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2006-10-13 07:27  
Wish I could, that sort of thing's in Faustus' hands though.
_________________
|