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[FAQ
Forum Index » » Developer Feedback » » starship: Bridge view!!
 Author starship: Bridge view!!
Luxiano
Captain
Interstellar Cultural Confederation United


Joined: July 29, 2006
Posts: 23
From: Collisto, Jupiter
Posted: 2006-09-01 01:53   
It is a good idea, a bridge view, Ideas here plzz!!
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2006-09-01 03:47   
Considering we have few developers (two), I can't see this coming to DarkSpace anytime soon. Also, considering the fact that DS is better played in third person 99% of the time, it seems a waste of development time, and man power.
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Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2006-09-01 10:44   
if for some reason fighters were pilotable, that'd be a good use for a 1st-person interior view. if you're in control of a several-hundred-meter-long space-borne slab of hot death, its not so much of a good idea to be constrained to a narrow field of view, especially when other several-hundred-meter-long space-borne slabs of hot death are slinging coherent light and pew-pew-pew and laz0rz at your several-hundred-meter-long space-borne slab of hot death.

see what im getting at?
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2006-09-02 04:00   
Quote:

On 2006-09-01 10:44, Doran wrote:
see what im getting at?




For some reason I have an urge to go Subway...
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Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2006-09-02 06:48   
.....LOL
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captain of the ICC Assault Cruiser C.S.S. Sledgehammer

  Email Leonide
Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2006-09-02 15:54   
actually if i remember correctly when DS was in its Primal beta/alpha stages i played and i could swear we had bridge view.....

trust me a scout bridge view AINT handy... i got seasick * or spacesick*
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- Axi

Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2006-09-13 15:15   
it would be nice to have a pic of the bridges on dreads and cruisers and such.
_________________


captain of the ICC Assault Cruiser C.S.S. Sledgehammer

  Email Leonide
Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2006-09-13 15:41   
no, no it wouldnt.

aside from all the other hud elements, you'd also need a more traditional radar-type display than the periphial system we have now, which would take up screen space, just to find and track enemies.
if you're in a 1st-person view, you can only see whats in front of you, between 25-33% of the immediate area (assuming 90-120 degree standard and depending if users can change the FOV setting, which probably wont be a user cvar).
to see anything outside your FOV you have to turn your ship, not something dread/stations can do particularly quickly (cruisers aint exactly nimble either), which means that theres a very good chance of your not being able to see what you're shooting at.

with the way things are now, you have to press one, maybe two, keys and your view will track your target regardless of whatever direction your ship is facing.
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DarkSpin
Captain
Sanity Assassins


Joined: August 03, 2005
Posts: 651
From: Somewhere in the USA
Posted: 2006-09-13 19:35   
bridge view is not a really good idea especally at these hard times for ds... maby if the game revives maby... but untill then i dont recomend them starting on it.
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