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starship: Bridge view!! |
Luxiano Captain Interstellar Cultural Confederation United
Joined: July 29, 2006 Posts: 23 From: Collisto, Jupiter
| Posted: 2006-09-01 01:53  
It is a good idea, a bridge view, Ideas here plzz!!
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2006-09-01 03:47  
Considering we have few developers (two), I can't see this coming to DarkSpace anytime soon. Also, considering the fact that DS is better played in third person 99% of the time, it seems a waste of development time, and man power.
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2006-09-01 10:44  
if for some reason fighters were pilotable, that'd be a good use for a 1st-person interior view. if you're in control of a several-hundred-meter-long space-borne slab of hot death, its not so much of a good idea to be constrained to a narrow field of view, especially when other several-hundred-meter-long space-borne slabs of hot death are slinging coherent light and pew-pew-pew and laz0rz at your several-hundred-meter-long space-borne slab of hot death.
see what im getting at?
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2006-09-02 04:00  
Quote:
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On 2006-09-01 10:44, Doran wrote:
see what im getting at?
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For some reason I have an urge to go Subway...
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Leonide Grand Admiral Templar Knights
Joined: October 01, 2005 Posts: 1553 From: Newport News, Virginia
| Posted: 2006-09-02 06:48  
.....LOL
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captain of the ICC Assault Cruiser C.S.S. Sledgehammer
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Axianda The Royal Fleet Admiral Terra Squadron
Joined: November 20, 2001 Posts: 4273 From: Axianda
| Posted: 2006-09-02 15:54  
actually if i remember correctly when DS was in its Primal beta/alpha stages i played and i could swear we had bridge view.....
trust me a scout bridge view AINT handy... i got seasick * or spacesick*
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Leonide Grand Admiral Templar Knights
Joined: October 01, 2005 Posts: 1553 From: Newport News, Virginia
| Posted: 2006-09-13 15:15  
it would be nice to have a pic of the bridges on dreads and cruisers and such.
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captain of the ICC Assault Cruiser C.S.S. Sledgehammer
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2006-09-13 15:41  
no, no it wouldnt.
aside from all the other hud elements, you'd also need a more traditional radar-type display than the periphial system we have now, which would take up screen space, just to find and track enemies.
if you're in a 1st-person view, you can only see whats in front of you, between 25-33% of the immediate area (assuming 90-120 degree standard and depending if users can change the FOV setting, which probably wont be a user cvar).
to see anything outside your FOV you have to turn your ship, not something dread/stations can do particularly quickly (cruisers aint exactly nimble either), which means that theres a very good chance of your not being able to see what you're shooting at.
with the way things are now, you have to press one, maybe two, keys and your view will track your target regardless of whatever direction your ship is facing.
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DarkSpin Captain Sanity Assassins
Joined: August 03, 2005 Posts: 651 From: Somewhere in the USA
| Posted: 2006-09-13 19:35  
bridge view is not a really good idea especally at these hard times for ds... maby if the game revives maby... but untill then i dont recomend them starting on it.
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