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New player stat: Deathtoll |
Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2006-08-24 14:04  
Okay. Random Idea. Make a new player stat (doesn't count for prestige)
It shows how many billions of people you've killed. 10 population = 1 billion. So whenver you mIRV/Neut a planet (not if you say, scrap a bunch of a domes), the game reminds you exactly how many lives you've killed.
Possibly get a medal for 250 billion, 500 billion, 1k billion (1 trillion).
wonder what that medal would be called..... Genocide badge? <.<
[ This Message was edited by: Fattierob (x2 SHGEIRNAIDY) on 2006-08-24 14:05 ]
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Supertrooper Marshal Pitch Black
Joined: March 18, 2004 Posts: 1895 From: Maryland, U.S.A
| Posted: 2006-08-24 14:05  
I WANT THIS NOW.
I have over 100trillion killed! I just know it!
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2006-08-24 19:10  
No, encourages mirving, and we don't need another 1.483, not just yet.
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Supertrooper Marshal Pitch Black
Joined: March 18, 2004 Posts: 1895 From: Maryland, U.S.A
| Posted: 2006-08-24 19:31  
and..er..uh.. Why would mirving be a bad thing in .484?
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YIIMM Grand Admiral
Joined: June 16, 2005 Posts: 851 From: Barcino, Hispania Tarraconensis
| Posted: 2006-08-25 06:50  
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On 2006-08-24 19:10, BackSlash *Jack* wrote:
No, encourages mirving, and we don't need another 1.483, not just yet.
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If the current bombing in Beta is indicative of bombing in its release, then you'll kill pop with a load of MiRVs long before you hit a structure. That and you can just as easily kill pop with neutrons.
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Leonide Grand Admiral Templar Knights
Joined: October 01, 2005 Posts: 1553 From: Newport News, Virginia
| Posted: 2006-08-26 04:40  
i agree, you get pop killed with neutrons just as good with Mirvs. see jack, you aren't thinking and just shooting down another idea. bad jack, bad!
[ This Message was edited by: leonide*FM*(Battle Dread pilot) on 2006-08-26 04:40 ]
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Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2006-08-28 14:33  
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On 2006-08-24 19:10, BackSlash *Jack* wrote:
No, encourages mirving, and we don't need another 1.483, not just yet.
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....can't you think up of a GOOD reason to reject this, backy?
encourages mirving....okay, mirving is NOT going to be the same in 484.
and why do you want another .483.........again?
anyway, heres a giddy and half-drunken suggestion: replace the current "bomb hits planet" noise with people screaming in pain.
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Bobamelius Grand Admiral Galactic Navy
Joined: October 08, 2002 Posts: 2074 From: Ohio
| Posted: 2006-08-28 16:23  
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anyway, heres a giddy and half-drunken suggestion: replace the current "bomb hits planet" noise with people screaming in pain.
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Now that is a good idea.
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doda *EP5 no longer exception...* Grand Admiral
Joined: December 11, 2005 Posts: 1012 From: happy land
| Posted: 2006-08-29 23:38  
good idea, but human cruelty activists might start to sue ds
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2006-08-31 17:04  
Mirvs kill more population than neutrons due to the fact that they're . Anyway, adding this stat really doesn't do anything, or make the game better in anyway (it doesn't make it significantly worse), but I can't see the game benifiting from this.
Oh, and it would require the server to track how many population is killed per bomb hit, which produces CPU load = lag.
Is that a GOOD reason?
[ This Message was edited by: BackSlash *Jack* on 2006-08-31 17:07 ]
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