Author |
{Idea}Planetary Defense |
Crim Fleet Admiral Sundered Weimeriners
Joined: March 16, 2003 Posts: 1336
| Posted: 2005-12-12 15:00  
Okay...So, i've been thinking about planetary defenses, and the spam they cause...Which, is where the Idea comes in. Make Missles/Fighters/Beams/Torpedoes from a planet cost resources. Players would be weary to placing alot on planets, which lessons lag, or there could be a set resource for each defense base.. When a missle is fired, it would take 100-200 resources or less, not my decision. Its unfinished, and probably will get flamed, but discuss?
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Light-of-Aurora Grand Admiral
Joined: December 01, 2003 Posts: 602 From: NJ, USA
| Posted: 2005-12-12 15:10  
I'm not too sure it will lessen the amount of missiles fired, there's plenty of resources, and the ones not firing will be trading and giving defending planets resources..
Unless the invading fleet were to stay for .. quite a while...
Wipe all planet resources? >:)
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2005-12-12 15:20  
No.
Planets are already too weak.
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Drafell Grand Admiral Mythica
Joined: May 30, 2003 Posts: 2449 From: United Kingdom
| Posted: 2005-12-12 15:41  
Moving to Beta eveloper Feedback (Suggestions).
_________________ It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired
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