Author |
hull modifiers... |
Thorium Grand Admiral
Joined: August 05, 2004 Posts: 185
| Posted: 2005-06-11 17:58  
this would mean reworking the lvl's a little but they need to be done anyways so...
the idea is to make the damage health and what not a combination of hull modifiers and equipment lvl's... things like base range, ammo, damage, health, speed, power and whatnot would be determined by the type of ship and the role it is meant to play... this way all ships can use any lvl equipment they can get their hands on and not be the = of the next higher ship.. ex. a dread could have damage moddifiers so lvl 8 cannon on a dread would not be the = to a destroyer...
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Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2005-06-11 21:54  
I think they are already planning that/attempting to implement/working on it/two weeks
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Thorium Grand Admiral
Joined: August 05, 2004 Posts: 185
| Posted: 2005-06-12 03:31  
heh oh disregard then
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