Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


84% of target met.

Latest Topics

- so i talked with Massi »
- See Commands »
- Now the fun begins »
- Qand answers have returned »
- Call to Arms »
- All Species 8572 Report in »
- hi there »
- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- help me »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
11/23/24 +20.8 Hours

Search

Anniversaries

No anniversaries today.

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Feedback » » Two suggestions for builds ships
 Author Two suggestions for builds ships
AdmBito
Grand Admiral
Sundered Weimeriners


Joined: October 04, 2002
Posts: 1249
From: Its hard out here for a pimp
Posted: 2004-12-17 02:00   
1) Planet point defense goes through shields like nobodies business, whether they are at full strength or not. I hear that there are big plans to make the ICC bomber dread better, with more bomb bays, etc. Unfortunately, this will be all for naught, if the PD just goes through the shields. I suggest one (1) front arc armor slot to help this.

2) Also, assault cruisers are grossly underpowered. Most of us have to fly without shields on until we are in trouble. Can you do something to fix this?

Bito
_________________


Puppies gotta die, too.

Antdizzle


Joined: February 07, 2003
Posts: 860
Posted: 2004-12-17 21:47   
You are posting on the wrong website, post this on the beta website.
_________________


Page created in 0.007009 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR