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Whats with the useless Fac Options .... |
0mni Grand Admiral
Joined: March 09, 2004 Posts: 288 From: Canada, Lived around the world.
| Posted: 2004-09-17 00:52  
Okay just a thought, but why do we have IE Drives, Regular Jump Drives, Light Armor, K'Luth Repair Drones, K'Luth Cloak, and several more, , as options to build ? To me it just seems a little "excessive" and a waste. Maybe the factory build options should be rethought and remove any items (like the ones I have listed) which come default with each faction on their ships, such as the K'luth ships all come with the cloak and drones, the icc all come with the "cheap" shields, and all the ships come with light armor and ie drives, so why "re-invent" the wheel, so to speak, and have all these usless build options 0_o
Also the star ports should have a cap of say 20 for each item, to help reduce the lag maybe ?
-PK
_________________ At no point should anyone take anything I say seriously, doing so is hazardous to your health.
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Coeus {NCX-Charger} Admiral, I can't read, Sundered Weimeriners
Joined: February 16, 2004 Posts: 3635 From: South Philly
| Posted: 2004-09-17 08:33  
Not quite sure if the # of items in a starport effect the lag (maybe database size? doubtful, its just intigers in a database - nothing more).
I would venture a guess that these items exist for continuity... *shrug*
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Darkspace: Twilight
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Tbone Grand Admiral
Joined: July 21, 2001 Posts: 1756 From: Vancouver
| Posted: 2004-09-17 10:12  
These "useless" items now will supposedly become useful again in the future. The plan is to veer away from the simple next level = better in every way to different components (especially engines and drives) acting differently, with advantages and disadvantages.
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_x$witchBladex_ [1.480 Fanboy] Grand Admiral
Joined: February 26, 2003 Posts: 849 From: Upstate New York
| Posted: 2004-09-17 10:59  
If you need to know the diffrence betwee the drives its this...
IE = Lots of hit points, low energy generation
AFE = Less hit points, a little bit more energy generation
PFE = Even less hit points, and yet again, more energy generation
AME = Few hit points, large amount of energy generation
Back in 1.480 many people used PFE to hold their ground against the old UGTO and their FLUX Dreads
~Switch
_________________ * [=TB=]Enterprise @39933 sent to Clan: "Thats a lie Switch, you'd never let anyone else drink rum if it were right there. You'd slip teh roofies in and start drinking it yourself and not even realize it."
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_x$witchBladex_ [1.480 Fanboy] Grand Admiral
Joined: February 26, 2003 Posts: 849 From: Upstate New York
| Posted: 2004-09-17 10:59  
If you need to know the diffrence betwee the drives its this...
IE = Lots of hit points, low energy generation
AFE = Less hit points, a little bit more energy generation
PFE = Even less hit points, and yet again, more energy generation
AME = Few hit points, large amount of energy generation
Back in 1.480 many people used PFE to hold their ground against the old UGTO and their FLUX Dreads
~Switch
_________________ * [=TB=]Enterprise @39933 sent to Clan: "Thats a lie Switch, you'd never let anyone else drink rum if it were right there. You'd slip teh roofies in and start drinking it yourself and not even realize it."
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Coeus {NCX-Charger} Admiral, I can't read, Sundered Weimeriners
Joined: February 16, 2004 Posts: 3635 From: South Philly
| Posted: 2004-09-17 11:43  
Reactive shields use less energy, so if you're in an attacking fleet & have little chance of taking a beating, you can either go with reactives or turn your shields off entirely
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Darkspace: Twilight
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[Free]Dop-erwt Cadet
Joined: March 04, 2004 Posts: 130 From: eindhoven, the netherlands
| Posted: 2004-09-17 11:48  
yeah like people dont attack you when you have your shields turned off
_________________ ignorance is bliss
disfunction is a function
former fleets: -uepg- =IT= -IL-
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Coeus {NCX-Charger} Admiral, I can't read, Sundered Weimeriners
Joined: February 16, 2004 Posts: 3635 From: South Philly
| Posted: 2004-09-17 11:55  
If you're in a fleet of 8 ships vs two... the odds of you being singled out long enough to do any perminant damage before you get your shields back up are... well... astronomical I'm sure
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Darkspace: Twilight
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AdmBito Grand Admiral Sundered Weimeriners
Joined: October 04, 2002 Posts: 1249 From: Its hard out here for a pimp
| Posted: 2004-09-17 14:44  
Dude, you didnt know? If you equip light armor on a station, it repair 3x as fast....
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Puppies gotta die, too.
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Dempster Grand Admiral
Joined: August 03, 2003 Posts: 668
| Posted: 2004-09-17 15:15  
lol... yeah i noticed but someone told me it didnt have enough defence.... (damn chaos)
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Xilaratu Cadet
Joined: May 06, 2004 Posts: 745 From: Florida
| Posted: 2004-09-18 00:10  
lol
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