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[FAQ
Forum Index » » Developer Feedback » » Respawn Suggestion
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 Author Respawn Suggestion
JackSwift
Cadet
Sundered Weimeriners


Joined: October 30, 2002
Posts: 1806
From: Where the Sun dont Shine (Seattle-ish)
Posted: 2004-08-20 01:40   
Tonight, Bito brought up an interesting observation... people die way too much. The recent example would be trannies loading up 10 inf, rushing a planet, ramming the planet, then respawning another tranny and land another 10 inf in about 15 seconds. Yes I think it's a valid tactic, I'm not here to complain about how ruff and the rest of the UGTO forced us out of Ross (heh, was good fun guys ).

But anyways, I think something could be done to prevent rapid spawning and promote teamwork. The system I am thinking of is exactly like in Allegiance. When you die, you get "podded" (launched out in an escape pod). For you to respawn, a teammate would have to fly over you and pick you up. Or, land on a friendly planet. These pods travel slow, something like about 10 gu/s.

Now, seeing as how these things don't have jump drives, if you get left at an enemy planet with no teammates... time to log. This system will strongly encourage faction members to look out for one another.

So, uhh... discuss.

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[ This Message was edited by: JackSwift on 2004-08-20 01:42 ]
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IronDuke
Cadet

Joined: November 20, 2003
Posts: 30
Posted: 2004-08-20 02:30   

I like it, to many players dont seem to fear dying, and just throw ships aways.
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Novacat
Grand Admiral

Joined: October 30, 2001
Posts: 2337
From: Starleague Cache
Posted: 2004-08-20 08:26   
Everybody always knows of the problem of people throwing away ships like nothing. So far, the only suggsetions I seen involved Res loss. Basically, up the amount of presteige you lose from res loss by a considerable amount. However, this will be a pretty bad idea without the Refit.
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Webstar
Cadet

Joined: March 28, 2004
Posts: 110
From: Liverpool, England
Posted: 2004-08-20 09:36   
i dont like it but it would be fun if u had to wait 2 mins be4 geting a respawn

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Forseth (Ret)
Fleet Admiral

Joined: June 01, 2003
Posts: 828
From: Forseth
Posted: 2004-08-20 10:05   
its a very good idea but....it would cause more problems then solutions. ppl yelling at another player to come pick them up, which means a combat would have to leave his post and go pick up this pod. just dont think its a good way to bring everyone together
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Tzunamii {Cmdr}
Cadet

Joined: February 07, 2004
Posts: 28
Posted: 2004-08-20 10:51   
A very good idea, indeed.

I hope the Devs looking at this as it's one of the brightest ideas to include in 1.483 for sure.


Regards,

/Tzunamii.

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JackSwift
Cadet
Sundered Weimeriners


Joined: October 30, 2002
Posts: 1806
From: Where the Sun dont Shine (Seattle-ish)
Posted: 2004-08-20 13:43   
I can see where waiting 2 minutes when you die might be a little too much, they could always make logging from a pod shorter, perhaps 1 minute.
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AdmBito
Grand Admiral
Sundered Weimeriners


Joined: October 04, 2002
Posts: 1249
From: Its hard out here for a pimp
Posted: 2004-08-20 14:23   
Anyone here play Firearms, the Half-Life mod? When you die, you have to wait for a few teammates to die too, so you respawn as a group. Also, it takes a few minutes for the respawn counter, so if you die right after you spawn, you're up a creek.

About pods, and people crying about dying....don't throw your ship away! Honestly, the whole point of the suggestion here is to put more value on ships, not to make it so people have it harder when they play.

Think, and Red, this has nothing to do about prestige loss.

Bito
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NeoHermes (vigilance)
Cadet
Sundered Weimeriners


Joined: September 29, 2003
Posts: 217
From: Floating around somewhere
Posted: 2004-08-20 14:28   
*cough*
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_x$witchBladex_ [1.480 Fanboy]
Grand Admiral

Joined: February 26, 2003
Posts: 849
From: Upstate New York
Posted: 2004-08-20 15:19   
I like it...teamwork is what is needed .


Hell, maybe add a part with getting pres for retreiving pods:wink:.

~Switch

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[ This Message was edited by: _xSwitchBladex_-|-Shadow-|- on 2004-08-20 15:21 ]
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Dark_vorbum {C?}
Fleet Admiral
ExtraTerrestrial Space Bums

Joined: November 05, 2002
Posts: 160
Posted: 2004-08-20 15:54   
nice idea Jack =) is not for spam
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TAZ
Cadet

Joined: July 04, 2002
Posts: 143
From: U.S.A.
Posted: 2004-08-21 11:31   
I like the two minute respawn Idea, even just one minute!! I think it will stop some of the ShipYard abuse that goes on with BOTH sides!! However Im thinking that maby some additional coding might need to be done so that maby the time limit is only in effect in systems where combat is taking place......kind of like the planets being blockaded!!
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Ceridan
Cadet

Joined: May 24, 2003
Posts: 608
From: Canada
Posted: 2004-08-21 14:56   
Well just put a Respawn timer: make it so that its not autorised to spawn in the same system you just died or Despawned(aka used SY) for 2 mins. There would be 2 exeptions to this. The Faction's Home system, and when there is no enemy attack in a system. It would prevent both of our spawning problems

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Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2004-08-21 19:57   
Jack's suggestion + Switch's idea for pres gain for retrieving pods = AWESOME.

This is one of the best ideas I have Ever seen. It would help with the planned elimination of scenario servers, too, newbies could gain some extra pres by rescuing escape pods, and it would encourage teamwork and preservation of ships. This definitely needs to be considered for 1483!

Just don't forget to add an easy indicator/key command to show where pods are, so you don't have to fumble around on the F2 screen to find one or have the podded pilot give you directions

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[ This Message was edited by: Bobamelius on 2004-08-21 20:01 ]
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Lux (Polaris)
Fleet Admiral
Raven Warriors

Joined: April 20, 2004
Posts: 835
From: Asgard
Posted: 2004-08-21 21:26   
Quote:

On 2004-08-21 11:31, TAZ wrote:
I like the two minute respawn Idea, even just one minute!! I think it will stop some of the ShipYard abuse that goes on with BOTH



Both? You seem to be forgetting a faction there ....

And yes, i think its a great idea, so long as theres not an increase of spam.
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