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Setting the bar, Just a little higher. |
Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2004-06-01 03:23  
Everyone wants a new 'uber' GA ship right? good idea? Sure why not.
not what this is about.
i say, Top rated combat player gets a special combat ship that no one else gets..... say a dessey with an extra engin armor/shield and a torp?
and the Top rated Transport player gets a tranny that holds 15 inf instead of 10.
And the Top rated Ship capper would get a frigate, with Extra inf capacity, extra ecm and PD
the list goes on...... scout gets a scout thats has two engins.....
bomber gets a bomber frig with 3 slots and the armor of a dessey........
engineering gets a engy ship with 2 builds and a Lot of PD defence
and only the top palyer gets the ship, so when get gets booted from the title..... the runner up is now the man/woman
anyways, ill leave this open for discussion......
(1.482 patch friendly)
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Mystikal Vice Admiral Agents
Joined: December 30, 2001 Posts: 216
| Posted: 2004-06-01 03:39  
i say no
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2004-06-01 04:03  
dito :/
sorry mate, thats just a little TOO uber
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2004-06-01 05:59  
fair enough =)
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c4n0fjuic3 2nd Rear Admiral
Joined: August 16, 2003 Posts: 9
| Posted: 2004-06-01 10:10  
You want a GA ship?
Anything wicked fast, cruiser class with some big lasers and a buncha mines
like 4 mine slots, 5 engines, and 3 cl2k, or for K'luth 4 Disruptors, and a torp or two
and lots of rear mounted Armor!!!!
or something of the sort not too powerful, but loads of fun if you can fly it
Ahem... you want a scout with 2 engines? well the Talon class scout has 3...
you want an uber attack scout? look no further than the Fang class scout, call it an attack bomber... mount 2 reactor 1500's AME, AMJ, leave the ruptor, and 2 F torps
Has about the same aggregate firepower as an Inter Frig
You want an uber destroyer... all the destroyers are uber... except the missile destroyer... which is absoloutly worthless now that you can't mod it up with mines
and oh yeah... the gunboat, which is the short yellow bus of DS
oh... and the claw is kinda pointless too... same thing as the drainer, but with an extra disruptor, and one disruptor switched to a fore mount instead of a full....
I know drainer is being pulled from the game... DO NOT DO THIS, pull the claw if anything
other than that all the ships have their advantages and disadvantages.... except for the Mandbile which has NO advantages whatsoever... it's blatantly the most pointless ship in the game... except some of the defunct ICC scouts like the stealth scout... just compare it to the others and you'll understand my meaning...
oh, and the ICC light sup is pretty useless too.
but now I'm ranting, so... yeah.
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_x$witchBladex_ [1.480 Fanboy] Grand Admiral
Joined: February 26, 2003 Posts: 849 From: Upstate New York
| Posted: 2004-06-01 11:22  
If you wanna give Coombie even more ships, go right ahead
_________________ * [=TB=]Enterprise @39933 sent to Clan: "Thats a lie Switch, you'd never let anyone else drink rum if it were right there. You'd slip teh roofies in and start drinking it yourself and not even realize it."
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2004-06-01 13:07  
Hey if it makes him come back.........
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Dempster Grand Admiral
Joined: August 03, 2003 Posts: 668
| Posted: 2004-06-01 13:38  
i agree pull the claw, not the drainer! the drainers gotta be my favoutrite ship! and the claw is all fore=useless !
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r00t Lieutenant Commander
Joined: May 20, 2004 Posts: 1
| Posted: 2004-06-01 18:14  
why not have just one open slot for a spare weapon or armour to be used at players discretion for the top 5% of players or something
if that makes sense to you.. :/
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I Strangled a Princess! Cadet
Joined: December 06, 2003 Posts: 20
| Posted: 2004-06-01 18:55  
Personally, if I was the one making this game, I'd just make a souped up "elite" ship based off one of the ship types like a cruiser or Dreadnought, but with more speed/components for the Grand Admiral.
The UGTO should lose their Elite Assault Dreadnought for the Admiral rank and instead get their own Assault Dreadnought like the ICC. Then there can be an elite assault dreadnought added for each faction. Or perhaps their eliteness can be dependant on the faction. Such as ICC get more defensive measures on their elite dreadnought, UGTO get both kicked up a bit, and K'luth get more offensive weaponary.
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MishimaYukio Cadet
Joined: January 03, 2003 Posts: 53 From: Phoenix, AZ
| Posted: 2004-06-01 19:13  
Quote:
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On 2004-06-01 18:55, TheBaron wrote:
Personally, if I was the one making this game, I'd just make a souped up "elite" ship based off one of the ship types like a cruiser or Dreadnought, but with more speed/components for the Grand Admiral.
The UGTO should lose their Elite Assault Dreadnought for the Admiral rank and instead get their own Assault Dreadnought like the ICC. Then there can be an elite assault dreadnought added for each faction. Or perhaps their eliteness can be dependant on the faction. Such as ICC get more defensive measures on their elite dreadnought, UGTO get both kicked up a bit, and K'luth get more offensive weaponary.
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As if the Kluth weren't offensive enough. (har har)
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Lux (Polaris) Fleet Admiral Raven Warriors
Joined: April 20, 2004 Posts: 835 From: Asgard
| Posted: 2004-06-01 19:22  
ICC needs a bit better ships for Midshipman i say...
_________________ ICC Security Councilor - Raven representative
Loyal Admiral of the Interstellar Cultural Confederation Navy.
Senior Commander of the Raven Warriors, the ICC elite.
Captain of the Assault Dreadnaught \"Gungnir\"
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Feralwulf Grand Admiral
Joined: January 24, 2004 Posts: 1729 From: sitting somewhere drinking beer
| Posted: 2004-06-01 19:27  
Sometimes I just wish I had 8 slots in my garage instead of 6.
_________________ rnrn
Don't mess with old dudes...age and treachery will always overcome youth and skill!
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Fornax Marshal Raven Warriors
Joined: April 30, 2002 Posts: 906 From: Jacksonville, FL
| Posted: 2004-06-01 21:06  
Down this path is a terrible thing - inflation.
You think it only has to do with money? Think again - one of the most common themes I've read over the last two years is that something is unbalanced, make X stronger. And, of course, were it followed the current ships would look nothing like what they do now or even did yesterday. Even the destroyers would be multi-special slots mounting CL2K's and a dozen torps. The power to fly at 35 (yes a higher top speed) without losing power.
What I like about DS is the balance between ships. Yes, although with rank comes ships - a new pilot can't fly an Assault Dread -- but, a relativly new pilot could fly a drainer -- and flown well they used to give AD's fits unless they were foolish enough to drift into CL2K beam ranges.
Point is, even that 3,000 prestige pilot can compete with that 300,000 pilot even given the lower ranked ships if they're skilled enough AND pick the right tool for the right job.
What might fit is another ship or three being available. No, I'm not a GA, not even a FA (yet) but making a combination ship available that doesn't do anything in particular well but does a few completely separate tasks sorta-ok might be fine. An improved troop ship that happens to be dreadnought sized (with Dreadnought [TARGET] weaknesses is fine. Add a few bomb slots OR a Reload (not both)) and you get an instant FA or GA ship that carries 10-12 inf, maybe has a couple light beams for PD and perhaps 2-3 heavy beams. Not too out of whack but something neat and new to try.
Nax
Nax
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Koda Marshal Fatal Squadron
Joined: August 29, 2002 Posts: 1384
| Posted: 2004-06-01 23:47  
I think were all chomping at the bit for a few new ships... whomevers class they go to..
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