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Mines--Fix Needed |
AdmBito Grand Admiral Sundered Weimeriners
Joined: October 04, 2002 Posts: 1249 From: Its hard out here for a pimp
| Posted: 2004-05-14 01:40  
Mines are now relegated to offensive weapons, precisely what the [Dev] team didn't want. Why, you ask? Because you can see them when they are laid, without scanners.
Why has this come about? It's silly. A ship can waltz along with its lasers on Point Defense and clear any mines it finds. Also, planet defense bases see and shoot down mines. Now, the only way to use mines and cause any damage is to lay them as quickly as you can so the ship you are attacking does not have a chance to react to them. Offensively.
Previously, laying a field was possible, as the only way they could be detected was to A) hit the field, B) get really close, which was dangerous, as to clear them you had to shoot them and normally some collateral damage was taken, C) use a scanner, or D) see the miner lay the field. The field remained hidden, and enemies didn't know about it until they died.
Now, no matter where mines are layed, they are seen. Enemies shoot them, and laying mines is dangerous if you were to, say, lay mines around an enemy shipyard, because the planets defenses would shoot the mines you were laying and would hurt you.
I, along with some of my colleagues, believe this new system to be a quick fix. Fine, some believed a new system was needed, others didn't. That isn't the debate. But the mine slot has been limited as well, and that has all but killed mines as an offensive weapon, That was the goal, I'm sure, and it has succeeded. I think the limiting of the mine slot would have accomplished this just as easily, and effectively. Personally, I would like a return to the old system until a real system is brought about, but we all know that will not happen.
Not everyone can have everything they want, and so we have to adapt and overcome, but for a long while, this has been a community that has had a lot of input and say into what the Devs are doing, insofar as to what works in actual play, and what doesn't. The current mine system doesn't.
Bito
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.spaivxx. Grand Admiral
Joined: November 10, 2002 Posts: 381
| Posted: 2004-05-14 02:09  
yeah stealthy mines are better. Bito pointe out exactly what i thought. I saw an ICC laying a big field so I just jumped in and used manual CL2k along with point defense and not only ruined a lot of the guys work but damaged the ship laying them as well. Mines the old way were better.
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JackSwift Cadet Sundered Weimeriners
Joined: October 30, 2002 Posts: 1806 From: Where the Sun dont Shine (Seattle-ish)
| Posted: 2004-05-14 02:18  
No point in laying mines when the enemy can see them from 500 gu away, now is there? At least the old system forced someone to use a scanner, or tipy toe around the miner's domain.
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Meko Grand Admiral
Joined: March 03, 2004 Posts: 1956 From: Vancouver
| Posted: 2004-05-14 03:18  
i must agree with bito, but i watched a peticularly smart "newbie" today int he mv.......
minelayer dessey lays a strip of mines right outside the jump gate.... EAD jumps in (Sry bdubs) and gets NUKED. it was very funny.
but so far this is the only defencive use ive seen
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Majin Buu Fleet Admiral Courageous Elite Commandos
Joined: January 20, 2004 Posts: 26
| Posted: 2004-05-14 03:39  
well, mines don't show up for me. it seems just like the old version. i just ran into a mine field and lost and didn't see the mines.
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MishimaYukio Cadet
Joined: January 03, 2003 Posts: 53 From: Phoenix, AZ
| Posted: 2004-05-14 03:52  
hey, im not *that* new to DS, been around since feb 2003. anyway, i gotta admit it was great seeing uggy after uggy slam into my mines over and over, got over 300 pres in an hour.
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MishimaYukio Cadet
Joined: January 03, 2003 Posts: 53 From: Phoenix, AZ
| Posted: 2004-05-14 03:53  
oh, and buu, the reason why the mines didnt show up is because you JUST joined a new zone and your client hasnt synced yet.
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Pope Fleet Admiral
Joined: June 11, 2002 Posts: 2449 From: World of tomorrow
| Posted: 2004-05-14 05:28  
You need ECCM to see them mines, tho one is enough.
There is a little Trick tho.. im afraid this is classified Raven only
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Dempster Grand Admiral
Joined: August 03, 2003 Posts: 668
| Posted: 2004-05-14 07:24  
yeah if u got a ecm frigate u can hide em... kinda sad that u even need one though
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