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Forum Index » » Developer Feedback » » A missile that heals?
 Author A missile that heals?
Ascension(Purge)
Admiral

Joined: March 04, 2003
Posts: 194
Posted: 2004-03-11 15:31   
If any of you have heard of nano-bots you would know that they are microscopic robots. The equivalent we all know of is “repair drones” the Kluth technology. But it is a factual a technology even now being researched, and I had this awesome idea.

This idea could be given to both human factions or just the ICC so they would have a better time of repairing with their immensely slow Support Vehicles. The more advanced support vehicle, more specifically.

The idea is simple and I have chose out of laziness not to go into much detail, but what I was thinking about was a sort of Repairing Missile. A missile without a warhead or maybe a beacon that would slam into a friendly hull and like a tick bury its head inside the armor from its momentum.

The place were usually a warhead is smashed and detonated is filed with nano-bots in which contain the ship specifications of all known ICC ships. Since the ICC seem to be “acquiring” Kluth technology one could easily make this connection to their repair drones...again...but how it would work is the nano-bots cannot create more armor or anything,
(Unless the vehicle is being supported in which the repair speed doubles) but will cut whatever damage is present in half. They do this by taken the excess shrapnel useless wire and floating debris and even frayed edges of damaged parts and breaking them down and reforming them into useful armor and or ship components.

That's basically my idea, now its time for you to flame me to cinders.
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Pope
Fleet Admiral

Joined: June 11, 2002
Posts: 2449
From: World of tomorrow
Posted: 2004-03-11 15:37   
as long as this doesnt go to the excess like in allegiance with the "nanite trains", which essentially killed gameplay, why not.

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Novacat
Grand Admiral

Joined: October 30, 2001
Posts: 2337
From: Starleague Cache
Posted: 2004-03-11 15:38   
A not-so-good idea, but a rather good concept.

I always had the idea of having fighters with minature reloads. Say, 50-100 reload points per fighter, and the reloading can only repair hull and refuel, and MAYBE reload small ammunition such as Gauss Pellets, Railgun bullets, AR missiles, and Psi Missiles.

They would go to their target, fly around (or be still) while sending their drones to do the repairing/reloading, than retreive drones and proceed to head back to their Mothership.
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Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2004-03-11 15:41   
The concept of a quick fix is however intersting.

Why not make a new kind of infantry... the engineer.
Main purpose.

To quickly heal/fix ship systems or buildings on a planet.
they do not stand a good chace against even regular inf.

that could help getting stranded ships a jump start
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Roger
Fleet Admiral
Sundered Weimeriners


Joined: November 07, 2001
Posts: 105
Posted: 2004-03-11 16:45   
Quote:

On 2004-03-11 15:41, Axianda *XO* wrote:
The concept of a quick fix is however intersting.

Why not make a new kind of infantry... the engineer.
Main purpose.

To quickly heal/fix ship systems or buildings on a planet.
they do not stand a good chace against even regular inf.

that could help getting stranded ships a jump start




I'll second that.
However engis should be "used up" in the process.
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Anubis132
Vice Admiral

Joined: September 21, 2002
Posts: 65
From: San Jose
Posted: 2004-03-11 18:31   
Yah sup ships could use a little upgrading, definitely. Something with (very) limited uses that could maybe repair like 5-10% on a dread would be cool.

Then again, supply ships aren't meant for in-combat repairs, they're meant to act as a M.A.S.H. team.
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Pope
Fleet Admiral

Joined: June 11, 2002
Posts: 2449
From: World of tomorrow
Posted: 2004-03-11 20:00   
Quote:

On 2004-03-11 18:31, Anubis132 wrote:
Then again, supply ships aren't meant for in-combat repairs



Now now..

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Griffinhawk
Vice Admiral

Joined: January 20, 2003
Posts: 137
From: Barberton, Ohio
Posted: 2004-03-11 20:02   
wait how about a missile that accully kills?
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Fatal Command (CO)
Chief Marshal
Fatal Squadron


Joined: November 27, 2002
Posts: 1159
From: Back in Texas and noticing some ppl are like canoes.....they need to be paddled.
Posted: 2004-03-11 20:19   
I almost always use a sup for in battle repairs...saves the ship usually.I am the one that dies.
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JackSwift
Cadet
Sundered Weimeriners


Joined: October 30, 2002
Posts: 1806
From: Where the Sun dont Shine (Seattle-ish)
Posted: 2004-03-11 20:58   
Hehe... nanite trains. "Don't forget to bring along your rescue probes!"
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