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[FAQ
Forum Index » » Developer Feedback » » Firing for effect
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 Author Firing for effect
Tiffy Rando
Grand Admiral

Joined: January 19, 2003
Posts: 354
From: Austin, Texas
Posted: 2003-12-30 12:12   

Often while defending against K'luth from a parked posistion without ECCM support, I will use manual targeting to sweep the area near my ship with a laser beam or two

When my beam comes in contact with an enemy ship, the beam is disrupted, letting me know that there is a ship there... I then procede to mash the spacebar...

Perhaps a new mode of weapons fire should be created, allowing weapons to be projected within a specific cone of fire... (say a 35 degree angle?)... This would be good for both locating cloaked ships, and for creating supressive fire...

This function would be toggled using the alt key, and directed with the ctrl key... when activated, a flat (green?) semi-transparent cone would be projected into the space directly in front of your ship. Then, using the ctrl key, you would be able to rotate this cone into the desired posistion.

Share, enjoy
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Firestorm
Grand Admiral

Joined: February 26, 2003
Posts: 85
Posted: 2003-12-30 12:24   
That sounds like a very helpful tactic. It would also fit the name "Firestorm" really well.
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Aranamor
Cadet

Joined: December 30, 2003
Posts: 1
Posted: 2003-12-30 12:44   
DO IT DO IT!
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The Monty
Cadet

Joined: October 07, 2002
Posts: 967
Posted: 2003-12-30 13:19   
I like it.
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Ceridan
Cadet

Joined: May 24, 2003
Posts: 608
From: Canada
Posted: 2003-12-30 13:27   
*Got my vote two*
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-Ashiya-
Vice Admiral

Joined: October 21, 2003
Posts: 204
From: The United Kingdom Of Great Britain And Northern Ireland.
Posted: 2003-12-30 14:10   
as was said DO IT DO IT DO IT DO IT DO IT DO IT
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UnknownWarrior
Grand Admiral
Raven Warriors

Joined: July 18, 2002
Posts: 724
From: North Carolina, USA
Posted: 2003-12-30 14:24   
I agree
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Kemik
Cadet
Sundered Weimeriners


Joined: May 19, 2003
Posts: 52
From: Widnes, England
Posted: 2003-12-30 14:59   
Hehe we should all sign our names and hand in the post into the developers

*VOTE Cone Firing "Firestorm" Thinggy*!!
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Ramius
Fleet Admiral
Agents

Joined: January 12, 2002
Posts: 894
From: Ramius
Posted: 2003-12-30 15:40   
Wow, this is a good idea...

To have an actual firing function instead of having to do it all manually...


Great Idea!
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2003-12-30 19:52   
got my vote. I like the idea.
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Victor Davion [TSLTB]
Cadet

Joined: May 31, 2003
Posts: 47
From: Canada
Posted: 2003-12-30 20:22   
that would be awesome

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[ This Message was edited by: MasterChief {C?} on 2003-12-30 20:22 ]
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Dauphin
Grand Admiral
Galactic Navy


Joined: April 27, 2003
Posts: 349
From: Toronto, Ontario, Canada
Posted: 2003-12-30 22:43   
Great idea!
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MoD
Grand Admiral

Joined: March 16, 2003
Posts: 112
From: CANADA
Posted: 2003-12-31 08:30   
I agree
you could fire disrupters and torps, or any other weapon and it would weave the fire back and forth.....

- it could cover the area,. ; the computer could spread your fire out..
The beam could be the same as manual
Firing just moving untill there is an impact
Then it give you a target lock and you can open fire.....!!

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DarkestVorlon
Vice Admiral

Joined: October 17, 2002
Posts: 245
From: ICNV Rememberance CNCC-4021986
Posted: 2003-12-31 10:09   
Got my vote, we do it manualy as it is. We might as well get a system that lets us do it
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Alien Mastermind
Grand Admiral
Pitch Black


Joined: January 20, 2003
Posts: 242
From: Toronto
Posted: 2003-12-31 10:56   
Yes!

Not so good for my fellow kluth... but excellent for scout extermination!
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