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Different modes of intergalactic travel |
A Troll =SSC= Cadet
Joined: August 15, 2002 Posts: 302 From: New Orleans,Louisiana
| Posted: 2003-11-11 19:12  
We got tach drives and AMJ dirves i was thinking we should have other options for making jumps.Here are some ideas 1.Slip Space travel:uses generator that enters slipspace.U can pass through planets and stars this way but its highly inaccurate so the farther u jump the more inaccuracy in the jump.
2.space fold:Alows u to appear at any location instantly but causes some damage to your ship.
3.Wormhole travel:this is already planned
What do u think?
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Firekka Fleet Admiral
Joined: October 27, 2002 Posts: 285
| Posted: 2003-11-11 19:16  
I think we should have instant translocation
_________________ // In space the Shadows are everywhere... //
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Pimpalicious Nerd {C?} Marshal Galactic Navy
Joined: January 15, 2003 Posts: 885 From: Connecticut, USA
| Posted: 2003-11-11 19:19  
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| 1.Slip Space travel:uses generator that enters slipspace.U can pass through planets and stars this way but its highly inaccurate so the farther u jump the more inaccuracy in the jump.
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| This is a pretty good idea. It may be a popular idea with the community, though I do think they will want to wait for this to be implemented in the patch after the one currently being tested on the beta servers.Quote:
| 2.space fold:Alows u to appear at any location instantly but causes some damage to your ship. |
| Pretty nice. Though I would suggest that it take a long time to recharge since it would most likely, IRL, require an enormous amount of energy.Quote:
| 3.Wormhole travel:this is already planned |
| Indeed.I think these ideas are good ones.
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[ This Message was edited by: Panther {C?} on 2003-11-11 19:19 ]
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Malduc{-GTN-} Cadet
Joined: January 19, 2003 Posts: 544 From: New Jersey
| Posted: 2003-11-11 19:41  
If and when using these, you should be able to transport your fleet, say all ships within 100 gu of you, to another location. But one there, all your drives and systems would have a nice long recharge to do so. So chances are, if you go into a battle zone, you are probably going to die if you jump really close.
Malduc
_________________ The Bond of Brotherhood Shall Never Be Undone.....Nor Shall The Legacy of the Fleet Once Known as GTN
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NightDragon Cadet
Joined: May 26, 2002 Posts: 893
| Posted: 2003-11-11 20:04  
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On 2003-11-11 19:12, Cobra 1-1 (Merc Corps) wrote:
1.Slip Space travel:uses generator that enters slipspace.U can pass through planets and stars this way but its highly inaccurate so the farther u jump the more inaccuracy in the jump.
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Intresting Idea, but if tehre is no real speed change i rather use the tach, AMJ drive
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2.space fold:Alows u to appear at any location instantly but causes some damage to your ship.
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Sure, but you start off with no energy, and the drive is damged
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3.Wormhole travel:this is already planned
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all in all good
_________________ \"Experience is a tough teacher. She gives the test first and the lesson after.\"
~ William H. O
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