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NEW ICC SHIPS |
Linna Yamazaka {Vice Admiral} Vice Admiral Raven Warriors
Joined: May 03, 2003 Posts: 415 From: killer
| Posted: 2003-10-04 00:13  
i know that alot of the Dev have told me that there is no drones on any ships ecept, starting and supply ships. but i'm going to post my thought and plans on some new ship IDEALS for the ICC.
Supply Crusier
Weapon loadout
10 pluse beam beams full
2 fore F torp
1 aft F torp
1 ful F torp
defence
1 heavy armor full
4 reactive sheilds
Drives
2 ion fussion
1 tachyon Jump
Other
2 reload
3 cargo
1 speacial [reactor]
Defence Frigate
weapon Loadout
4 pluse beams full
2 fore Rail cannons
1 full Rail Cannon
Defence
1 light armor full
3 shields 1 full, 1 aft, 1 fore
Drives
2 ion fusion
1 tachyon Jump
Other
1 small reactor
2 pluse wave
2 cargo
Sabot scout
weapon Loadout
4 fore sabots
2 clk 300 full
Defence
2 lt armor fore, aft
1 full sheild
drives
1 ion fusion
1 tachyon jump
other
1 cargo
Missle Crusier
Weapon loadout
6 IT missles 4 Fore 2 full
2 PCM's Fore
4 Rail Cannons 2 fore 2 full
Defence
2 Heavy Armor 1 fore 1 full
4 reactive sheilds
Drives
2 Ion Fusion
1 Tachyon Jump
Other
2 Ecm
1 small reactor
2 cargo
Torpedo Scout
Weapon loadout
4 Fore F Torp [ they carry 1/2 normal load ]
Defence
light armor full
reactive sheild
Drives
Ion fusion
Tachyon Jumps
Other
1 ECM
1 cargo
Missle Scout
weapon Loadout
3 it missle fore
1 CLK 300 beam full
Drives
Ion Fusion
Tachyon Jump
Other
1 cargo
this is a NEW CLASS ship, HIGH FIREPOWER BUT VERY VERY LOW SPEED
BATTLESHIP
Weapon loadout
5 twin Ion Cannons [ see below] 3 fore 2 aft
6 Rail Cannons 3 Port HALF 3 starbord HALF [ see note below ]
8 Pluse or CLK 300 beams full
Defence
2 heavy armor Port, Starboard
5 reactive sheilds full, port, fore, starboard, aft
Drives
3 Ion Fusion
1 Tachyon Jump
other
Reacter
Pluase Wave
ECM
3 Cargo
Ion Cannons are powered STRIGHT from the Ion Fusion drives. long range very Powerful at close range, but weak near max rang. long recharge time, and strees on Ion Fussion drive make up for the power of the weapon. port half is basicly the post side of the ship in a 180 degree feild of fire
And now for some ideals of the Stations frist up as the ;
Fighter Base
Weapon Loadout
6 CLK 1000 full
6 CLK 300 or pluse beam full
2 F torp full
Defence
4 heavy armor Port, fore, aft, starboard
4 reactive sheilds
Drives
2 Ion Fussion
2 Tachyon Jump
other
1 large reactor
8 Fighter bays
2 reload
8 cargo
Command Station
Weapon Loadout
6 F Torps full
6 CLK 2000 full
6 CLK 500
Defence
4 heavy armor Port, Fore,Starboard, Aft
4 reactive sheilds
Drives
2 Ion Fussion
2 Tachyon Jump
Other
1 Build
2 reload bays
2 fighter bays
1 large reacter
8 cargo
Assult / invasion Station
Weapon Loadout
8 CLK 2000 full
8 ClK 500 full
6 F Torp full
4 Rail full
Defence
4 heavy Armor
4 Reactive Sheilds
Drives
4 Ion Fusion
2 Tachyon Jump
Other
1 Reactor
10 cargo
ok there are my ideals for new ships. look them over and FLAME AWAY! i mean it. i want you to TELL ME the BAD about theses ships and what you like about them
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Deleted Vice Admiral
Joined: Posts: 0
| Posted: 2003-10-04 00:17  
meh, i say let the Dev team and Admins to this work
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Enterprise Chief Marshal Raven Warriors
Joined: May 19, 2002 Posts: 2576 From: Hawthorne, Nevada
| Posted: 2003-10-04 01:14  
Waaaaay too powerful.
Especially the scouts, they should be held to true to their name which is to well...scout!
And the Defence Frigate may be a little too ovewhelmed, 4 full pulse beams would make cloud bombing or any bombing inpossible.
Battleship idea...well.....there are pros and cons to a larger ship than the Dreadnought, but smaller than a station.
By being a moving ship, it goes very slow, with very few full mounted things [station] however compensates by having alot of firepower but slow speed. So it makes it a slow, lumbering beefed up station. Which is exactly what we need.
[Hey I should make a post on this!]
-Ent
[Edit - removed about 40 blank lines... -Shig]
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' 'We are the -GTN- , sit down and, prepare to go beyond the stars ' ' -Me
[ This Message was edited by: Shigernafy on 2003-10-04 02:34 ]
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Tbone Grand Admiral
Joined: July 21, 2001 Posts: 1756 From: Vancouver
| Posted: 2003-10-04 01:15  
Um.....
You're joking right?
Missile scout?
Missile Cruiser... sounds familiar somehow...
10 pulse beams?
Sabot scout? Don't we already do that?
4 torpedoes on a scout?
Fighter base? I don't think I need to say anything about this one....
Command station? More like Battle Station.
Assault/Invasion Sta...
Must I go on?
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Tbone Grand Admiral
Joined: July 21, 2001 Posts: 1756 From: Vancouver
| Posted: 2003-10-04 01:15  
Man, Ent, what the hell happened there?
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musashi Cadet
Joined: September 22, 2003 Posts: 24 From: Lincoln, NE
| Posted: 2003-10-04 02:13  
a missle scout kinda sounds fun,
/me imagins the pay load of a MD on a Scout
/me gets boner
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Barthezzz Fleet Admiral
Joined: May 31, 2001 Posts: 5630 From: The Netherlands
| Posted: 2003-10-04 03:05  
Holy!
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Axianda The Royal Fleet Admiral Terra Squadron
Joined: November 20, 2001 Posts: 4273 From: Axianda
| Posted: 2003-10-04 04:16  
Lena i like these especially that Ion beam * doing damage to engine when fired is GREAT *
However i do have to agree whit a lot of the rest.
Its to powerfull if you ask me.
although the supply cruiser and defense frigate look realy good except give the cruiser 1 more drone bay.
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- Axi
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Linna Yamazaka {Vice Admiral} Vice Admiral Raven Warriors
Joined: May 03, 2003 Posts: 415 From: killer
| Posted: 2003-10-04 07:15  
hey all thanks for the imput, i was board one night while working at Wal-Mart so i just jolted something down. and like i have said quote " flame them" ~ looks around ~ any more flammers? AND I had asked Gidoen about maybe helping them make new ships. and HE said to post them here. SOOOOO here they are. IF you like them let me know if you do not like them let me know
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Two weeks™ Later and a new sig.
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Barthezzz Fleet Admiral
Joined: May 31, 2001 Posts: 5630 From: The Netherlands
| Posted: 2003-10-04 07:24  
Way to overpowered, wouldnt hope on ever seeing them ingame
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Axianda The Royal Fleet Admiral Terra Squadron
Joined: November 20, 2001 Posts: 4273 From: Axianda
| Posted: 2003-10-04 08:16  
Maybe overpowered barth but has very good potential all we need to do is power them a bit down
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- Axi
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Tiggy Midshipman Terra Squadron
Joined: May 30, 2003 Posts: 282 From: Western Australia
| Posted: 2003-10-04 09:00  
Hopeless dream buddy, those are all WAY to powerful to be but into the game.
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$wiss Admiral
Joined: November 08, 2002 Posts: 640 From: Prancing in the meadows with Jesus
| Posted: 2003-10-04 10:19  
i like seeing some new ideas, because i'm getting pretty tired of particle/railguns and torps, we need some new weapon, even if not major, just a change. my .02$
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Max Kepler Fleet Admiral Templar Knights
Joined: March 08, 2002 Posts: 589 From: ICS Victory
| Posted: 2003-10-04 14:11  
[sarcasm] Hey... I've got an idea guys... how about a Carrier Scout? It could be armed with 4 Fighter Bays. [/sarcasm]
Don't think many of these ideas will work. Anyway, Faustus and the Dev Team are working on them, and I think they know best. Leave it up to them.
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Depthcharge Fleet Admiral Galactic Navy
Joined: December 08, 2002 Posts: 1549 From: DFW, Tx
| Posted: 2003-10-04 14:23  
Good ideas but Overpowered as the others have said.
Btw - a Battleship is another term for a Dreadnought.
For those that may not have understood that first time around here is alittle more simple explanation:
Battleship = Dreadnought
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