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[FAQ
Forum Index » » Developer Feedback » » suggestion: ICC/UGTO ONLY rotation on FA2
 Author suggestion: ICC/UGTO ONLY rotation on FA2
Pope
Fleet Admiral

Joined: June 11, 2002
Posts: 2449
From: World of tomorrow
Posted: 2003-09-15 14:36   
thats that

not like i had any hope of it happening
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Axianda The Royal
Fleet Admiral
Terra Squadron

Joined: November 20, 2001
Posts: 4273
From: Axianda
Posted: 2003-09-15 14:44   
I like it.

Also pls remove the remaining time just let the map go until Flag planets are capped
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- Axi

.spaivxx.
Grand Admiral

Joined: November 10, 2002
Posts: 381
Posted: 2003-09-15 15:00   
gooood idea......would make for bettter battles
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Seraph
Fleet Admiral

Joined: October 07, 2002
Posts: 446
From: Ohio
Posted: 2003-09-15 15:14   
The only reason i dont like it is because for those who are not the Kluth in MV will never get a chance to play with them. Thus those who are new and can not play them will join them in MV, only adding to the player imbalance. IMO
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Gideon
Cadet

Joined: September 14, 2001
Posts: 4604
From: Oregon, USA
Posted: 2003-09-15 15:29   
Quote:

On 2003-09-15 14:44, Axianda *XO* wrote:
I like it.

Also pls remove the remaining time just let the map go until Flag planets are capped



No.
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Sandals
Fleet Admiral
Agents

Joined: January 21, 2002
Posts: 2001
From: Redmond,WA,USA
Posted: 2003-09-15 15:51   
Howabout the two faction server
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Specterx
Fleet Admiral
Pitch Black


Joined: December 09, 2001
Posts: 547
From: Virginia/California
Posted: 2003-09-15 16:21   
I like this idea. Not that K'luth are "bad" of course, but having an ICC/UGTO only server lets us choose between different game styles.
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Admiral Progner
Admiral

Joined: July 16, 2002
Posts: 159
From: My house
Posted: 2003-09-15 19:04   
Well most of the time the best battles, actually all the times i have ever seen a good battle has been between UGTO and ICC so i am for it. Dunno why but some things the kluth do just ruin a battle.

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[-GTN-]Progner
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JediKnight
Admiral

Joined: April 23, 2002
Posts: 356
From: Jacksonville, FL
Posted: 2003-09-15 19:17   
People continually seem to miss the fact that we don't have any Kluth vs ICC or Kluth vs UGTO maps...


GRR
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Jim Starluck
Marshal
Templar Knights


Joined: October 22, 2001
Posts: 2232
From: Cincinnati, OH
Posted: 2003-09-15 20:01   
Because we get those all the time in the Metaverse.
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|2eason
Grand Admiral
Agents

Joined: September 30, 2001
Posts: 1252
From: Wisconsin, US
Posted: 2003-09-15 20:06   
Quote:
People continually seem to miss the fact that we don't have any Kluth vs ICC or Kluth vs UGTO maps...


GRR


Yes we do...We have those types of maps...

- |2eason -

[ This Message was edited by: |2eason on 2003-09-15 20:07 ]
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____________



[-[A]-]|2eason the retired

-Baron Von Virtu
Cadet

Joined: December 21, 2002
Posts: 411
Posted: 2003-09-15 21:53   
Oooh how do you get those maps then?
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Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2695
From: tsohlacoLocalhost
Posted: 2003-09-16 03:24   
just place 2 new servers
human v/s human
k'luth v/s humans (more alliance maps !!)

just put them up and see if the start taking people
if the dont afther 3 days close them
than we dont want them around
we clearly cant ask a public opinion about it so just do it and watch the logs if the hook on or not
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