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suggestion: ICC/UGTO ONLY rotation on FA2 |
Pope Fleet Admiral
Joined: June 11, 2002 Posts: 2449 From: World of tomorrow
| Posted: 2003-09-15 14:36  
thats that
not like i had any hope of it happening
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Axianda The Royal Fleet Admiral Terra Squadron
Joined: November 20, 2001 Posts: 4273 From: Axianda
| Posted: 2003-09-15 14:44  
I like it.
Also pls remove the remaining time just let the map go until Flag planets are capped
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- Axi
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.spaivxx. Grand Admiral
Joined: November 10, 2002 Posts: 381
| Posted: 2003-09-15 15:00  
gooood idea......would make for bettter battles
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Seraph Fleet Admiral
Joined: October 07, 2002 Posts: 446 From: Ohio
| Posted: 2003-09-15 15:14  
The only reason i dont like it is because for those who are not the Kluth in MV will never get a chance to play with them. Thus those who are new and can not play them will join them in MV, only adding to the player imbalance. IMO
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Gideon Cadet
Joined: September 14, 2001 Posts: 4604 From: Oregon, USA
| Posted: 2003-09-15 15:29  
Quote:
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On 2003-09-15 14:44, Axianda *XO* wrote:
I like it.
Also pls remove the remaining time just let the map go until Flag planets are capped
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No.
_________________ ...and lo, He looked upon His creation, and said, "Fo shizzle."
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Sandals Fleet Admiral Agents
Joined: January 21, 2002 Posts: 2001 From: Redmond,WA,USA
| Posted: 2003-09-15 15:51  
Howabout the two faction server
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Specterx Fleet Admiral Pitch Black
Joined: December 09, 2001 Posts: 547 From: Virginia/California
| Posted: 2003-09-15 16:21  
I like this idea. Not that K'luth are "bad" of course, but having an ICC/UGTO only server lets us choose between different game styles.
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Admiral Progner Admiral
Joined: July 16, 2002 Posts: 159 From: My house
| Posted: 2003-09-15 19:04  
Well most of the time the best battles, actually all the times i have ever seen a good battle has been between UGTO and ICC so i am for it. Dunno why but some things the kluth do just ruin a battle.
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[-GTN-]Progner
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JediKnight Admiral
Joined: April 23, 2002 Posts: 356 From: Jacksonville, FL
| Posted: 2003-09-15 19:17  
People continually seem to miss the fact that we don't have any Kluth vs ICC or Kluth vs UGTO maps...
GRR
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Jim Starluck Marshal Templar Knights
Joined: October 22, 2001 Posts: 2232 From: Cincinnati, OH
| Posted: 2003-09-15 20:01  
Because we get those all the time in the Metaverse.
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|2eason Grand Admiral Agents
Joined: September 30, 2001 Posts: 1252 From: Wisconsin, US
| Posted: 2003-09-15 20:06  
Quote:
| People continually seem to miss the fact that we don't have any Kluth vs ICC or Kluth vs UGTO maps...
GRR
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Yes we do...We have those types of maps...
- |2eason -
[ This Message was edited by: |2eason on 2003-09-15 20:07 ]
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[-[A]-]|2eason the retired
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-Baron Von Virtu Cadet
Joined: December 21, 2002 Posts: 411
| Posted: 2003-09-15 21:53  
Oooh how do you get those maps then?
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Eledore Massis [R33] Grand Admiral Templar Knights
Joined: May 26, 2002 Posts: 2695 From: tsohlacoLocalhost
| Posted: 2003-09-16 03:24  
just place 2 new servers
human v/s human
k'luth v/s humans (more alliance maps !!)
just put them up and see if the start taking people
if the dont afther 3 days close them
than we dont want them around
we clearly cant ask a public opinion about it so just do it and watch the logs if the hook on or not
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