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[FAQ
Forum Index » » Developer Feedback » » Develop a Decoyboiy?
 Author Develop a Decoyboiy?
thebold
Grand Admiral
Pitch Black


Joined: September 28, 2002
Posts: 327
From: England
Posted: 2003-08-11 16:31   
well its a simple idea, basicly some types of ships have a option to fire out a small boiy thing that sets off a scanner signal that directs 1 off the waves of defense missles from a planet, in essence a decoy for planets missles, however these could be limited to maybe 3 a ship with a reload of 15 seconds? and die when the first lot of missles hit it.

-bold
_________________


Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2695
From: tsohlacoLocalhost
Posted: 2003-08-11 16:35   
you mean like the modern submarines torpedo decoys ??
and the air fighters missile decoys
sounds nice

got a missile lock : decoy
WOOFFF it mised
WHAAAA NEXT WAVE >decoy decoy decoy > aaaagh out of decoys
submits will


_________________
DS Discordion

Kirby
Midshipman

Joined: January 01, 2003
Posts: 34
From: Michigan
Posted: 2003-08-11 17:03   
lol

sounds like a good idea

but do you mean recharge time?
_________________
-Mirror Kirby
You will be reflected. Resistance is futile.

thebold
Grand Admiral
Pitch Black


Joined: September 28, 2002
Posts: 327
From: England
Posted: 2003-08-11 17:14   
time for the next one to load so to speak
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