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DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Feedback » » Jumpdrive Recharge Times
 Author Jumpdrive Recharge Times
Sandals
Fleet Admiral
Agents

Joined: January 21, 2002
Posts: 2001
From: Redmond,WA,USA
Posted: 2003-07-26 06:28   
With jumpdrives being the primary method of travel BETWEEN systems, and with teh ability to 'jump-on-the-move', I think Jumpdrive recharge times should be turned up. Even the Tach Drive.

this would make combat more dependent on your sublight drives, and make each jump more, shall we say, signifigant. A major reason for keeping charge times low (having to re-jump every single gate in MV) is pretty much gone now.


_________________


Barthezzz
Fleet Admiral

Joined: May 31, 2001
Posts: 5630
From: The Netherlands
Posted: 2003-07-26 06:33   
For game play reasons i think J drive times should go NOT go up.
If your gonna change the times then please make them go down.

For Cruisers and below its not so bad but have you ever tried to get a station to the front line!?
It makes you wanna hurt yourself!
_________________


  Goto the website of Barthezzz
Sandals
Fleet Admiral
Agents

Joined: January 21, 2002
Posts: 2001
From: Redmond,WA,USA
Posted: 2003-07-26 06:35   
Well that's the point. A station no longer has to go through Jumpgates in the beta. It can do jsut one jump to get to the 'front lines' (if it knows where they are.)
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