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Ship Insurance |
Kemik Cadet Sundered Weimeriners
Joined: May 19, 2003 Posts: 52 From: Widnes, England
| Posted: 2003-07-05 11:32  
Donno if this has ever came up be4 but in other space games I've noticed some sort of ship insurance.
I was woundering if any1 would like the idea of introducing an insurance for your ship that covers you fully. So if your ship got destroyed you would get back all the money that you have spent on the ship.
Insurance would cost 1000 credits per day.
So.... any1 got any feedback?
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Pussy----kat Cadet
Joined: March 04, 2003 Posts: 117 From: Shadow Realm
| Posted: 2003-07-05 11:37  
what the crap? 2 "Ship Insurance" topics?
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Pope Fleet Admiral
Joined: June 11, 2002 Posts: 2449 From: World of tomorrow
| Posted: 2003-07-05 11:46  
such an insurance would be pretty broke in a matter of days
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Axianda The Royal Fleet Admiral Terra Squadron
Joined: November 20, 2001 Posts: 4273 From: Axianda
| Posted: 2003-07-05 13:37  
I dont think it would be effective.
they insure a station fully modded for 1k and charge in then they get i back insure it again and go in AGAIN..
besides whit the changes coming up i doubt you will get killed.
1. Beacons only amplify the signature. they CANNOT track you to the other end of a system anymore * unless they get close *
2. you can jump even when your flying 25Gu. so your allignment time is reduced A LOT making escape much easier
any questions?
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- Axi
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Barthezzz Fleet Admiral
Joined: May 31, 2001 Posts: 5630 From: The Netherlands
| Posted: 2003-07-05 13:43  
Quote:
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On 2003-07-05 13:37, Axianda *XO* wrote:
I dont think it would be effective.
they insure a station fully modded for 1k and charge in then they get i back insure it again and go in AGAIN..
besides whit the changes coming up i doubt you will get killed.
1. Beacons only amplify the signature. they CANNOT track you to the other end of a system anymore * unless they get close *
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No more killing K'luth.
They can now jump in and out at any speed. The beacon wont allow you to follow them.
You didnt like to die? Just wait! :'(
Anyhow i like the idea of an insurance, modding costs are 3x times as high as my income.
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Pope Fleet Admiral
Joined: June 11, 2002 Posts: 2449 From: World of tomorrow
| Posted: 2003-07-05 14:14  
noones gonna die anymore unless they are totally overwhelmed and dictored..
dictor fields will be near useless for defensive purporses
destroyers will be more powerful, dreads even less
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Novacat Grand Admiral
Joined: October 30, 2001 Posts: 2337 From: Starleague Cache
| Posted: 2003-07-05 14:44  
actually, what was NOT mentioned was that the faster you go, the more "random" you may jump out at. IE, you can be going 30 gus/second, do a jump, but you wont know where you jump out.
_________________ Ghostly Specter of an Ancient Past.
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Axianda The Royal Fleet Admiral Terra Squadron
Joined: November 20, 2001 Posts: 4273 From: Axianda
| Posted: 2003-07-05 15:27  
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On 2003-07-05 14:44, Red Kerensky {IMC} wrote:
actually, what was NOT mentioned was that the faster you go, the more "random" you may jump out at. IE, you can be going 30 gus/second, do a jump, but you wont know where you jump out.
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well not the exact spot BUT you jump out and thats the main focus of a 10% dread pilot
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- Axi
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Griller_GT Grand Admiral Sundered Weimeriners
Joined: June 01, 2002 Posts: 813 From: Madrid, Spain
| Posted: 2003-07-05 15:58  
What I really wanted was ship crash insurance
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Boy am I gonna get in trouble...!
PS How is this still online??
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DaMadCow Fleet Admiral
Joined: July 20, 2001 Posts: 407 From: A Farm
| Posted: 2003-07-07 13:37  
i believe it is something like if your traveling at 30gu a second or something u pop out at 1000 gu from ur intended target. Theres a formula that faus could tell ya about but i dont know it
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Doran Chief Marshal Galactic Navy
Joined: March 29, 2003 Posts: 4032 From: The Gideon Unit
| Posted: 2003-07-07 14:34  
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On 2003-07-07 13:37, DaMadCow*CPT* wrote:
i believe it is something like if your traveling at 30gu a second or something u pop out at 1000 gu from ur intended target. |
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yeah the faster you are going when u jump, the farther you will end you jump from the target
nice sig btw
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