Author |
Giving UGTO a role within the factions |
DOM700 [-IMO-] Fleet Admiral
Joined: July 26, 2001 Posts: 3175 From: Eckental, Germany, Sol-System
| Posted: 2003-05-23 09:38  
Currently UGTO are the faction which is just between Kluths and ICC, having medium defense and medium offense abilities (I am just saying what they are currently supposed to be not what they are)
Flux wave was already taken out once and I think it is time to put it aside again, but the UGTO needs an advantage and I think their advantage should be speed, because they already are supposed to be the faction with the best drives (we all know who currently manufactures the best drives)
Well my suggestion is the following:
Make AFE the far best drive (acceleration difference to AME about the same as AME to IE, same for energy production) and UGTO only
A new jumpdrive: AFJD (Atomic Fusion Jump Drive) (UGTO only)
Less recharge time and higher speed than AMJD, but also more expensive
Special item 1: Speed booster: Increases speed by 10 gu/s (even more than highest possible speed, but if it is more than the possible ammount it will drop below that after about 5 secs)(UGTO only)
Special beam: Flux Beam (why not, killing the hostile drives makes your ship faster as well )(UGTO only of course)
_________________
If the buildings on your planets disappear, guess who was there....
Never forget what you fight for
[ This Message was edited by: DOM700 [-IMO-] on 2003-05-23 09:39 ]
_________________ If the buildings on your planets disappear, guess who was there....
Never forget what you fight for
I have earned my betatester badge for being part of the open beta
|
Rogue Spear Grand Admiral Galactic Navy
Joined: March 20, 2002 Posts: 848 From: Texas
| Posted: 2003-05-23 09:48  
thats awsome il trade my flux for that any day.
_________________
|
SabelTooth Cadet
Joined: March 16, 2002 Posts: 340 From: The Netherlands
| Posted: 2003-05-23 09:52  
yeah YEAH i like it!!
_________________
|
Lark of Serenity Grand Admiral Raven Warriors
Joined: June 02, 2002 Posts: 2516
| Posted: 2003-05-23 10:35  
i thought one of ICCs advantages was suppose to be speed/maneuverbility?
_________________ Admiral Larky, The Wolf
Don't play with fire, play with Larky.
Raven Division Command - 1st Division
|
Sorn Duskryn -{Shadewalker}- -VA- Cadet
Joined: March 31, 2002 Posts: 308 From: Near Reloads
| Posted: 2003-05-23 10:57  
also, as i heard, the K'luth are the fast faction
Kluth: Hit 'n' Run
UGTO: Balance
ICC: Defensiv and slow
I hope, the fact are so again...
_________________ Born to Die
|
Axianda The Royal Fleet Admiral Terra Squadron
Joined: November 20, 2001 Posts: 4273 From: Axianda
| Posted: 2003-05-23 11:22  
Why not make UGTO slow and powerfull?
they have armor make em slow cuz of the armor and give em some big guns to.
_________________
- Axi
|
NoPants2win Cadet
Joined: February 23, 2002 Posts: 1275 From: Poorly ventilated paint storage facility.
| Posted: 2003-05-23 14:03  
Slow doesnt work in the game. Speed is what keeps you alive.
_________________ You sir, have an incurable case of rationality. I'm afraid the only thing you can do is develop a deep cynicism before the stress of searching for something you cannot find causes a stroke.
|
Smith Fleet Admiral
Joined: October 13, 2002 Posts: 320 From: Pittsburgh
| Posted: 2003-05-23 14:06  
na im cool im not gonna give up my special faction tech for speed.and then kluth and icc will have there special tech.no no no...but what i would give up a little speed if the polarized our super armor and that polarization let us flux to our hearts content.cause in my eyeys i think that the ugto scientist that invented flux waves woulda been smart enough to devise a way to protect themselves from their own weapons.
_________________ Note: This signature image was resized due to it exceeding the forum guidelines for size.
|
Russian Roulette with Muskets Grand Admiral
Joined: September 04, 2002 Posts: 393
| Posted: 2003-05-23 14:26  
wasnt PFE Ugto's Best drive????
btw: Wasnt Ugto supposed to be something like the empire?
you know, we are the Bad guys, ICC are the Rebels and kluth are the annoying dudes from the neigborhood.
So I say Give the evil guys a evil weapon...
may bee a overtuned tractor beam to keep those ac's and dessys in pounding range....
_________________
UGTO = U Got Totaly Owned
Isnt it stupid? Kluth ships become most effective with human tech and Human ships with kluth tech?
[ This Message was edited by: Daimen on 2003-05-23 15:05 ]
_________________ - In firepower we trust.
- I'm not buying this!
-we ran out of firepower.
|
DOM700 [-IMO-] Fleet Admiral
Joined: July 26, 2001 Posts: 3175 From: Eckental, Germany, Sol-System
| Posted: 2003-05-23 15:36  
Quote:
|
On 2003-05-23 14:26, Daimen wrote:
may bee a overtuned tractor beam to keep those ac's and dessys in pounding range....
|
|
I wanted to suggest that as Special item 2 at first, but this again just makes people angry when they get pushed or pulled into planets
_________________ If the buildings on your planets disappear, guess who was there....
Never forget what you fight for
I have earned my betatester badge for being part of the open beta
|
Da Dude 1st Rear Admiral
Joined: January 31, 2003 Posts: 94
| Posted: 2003-05-23 16:01  
1. antimatter converts into PURE energy when used, its a 100% E=MC2 conversion , no fusion will match it
2.UGTO have alot of good tech its just they have alot of inexperienced pilots
3.UGTO has some of the best fleet managment , just the worst tactics i'v seen and they organise to capture systems with small groups
_________________ the metaverse has you......
|
JackSwift Cadet Sundered Weimeriners
Joined: October 30, 2002 Posts: 1806 From: Where the Sun dont Shine (Seattle-ish)
| Posted: 2003-05-23 16:23  
Quote:
|
On 2003-05-23 16:01, Da Dude [E] wrote:
1. antimatter converts into PURE energy when used, its a 100% E=MC2 conversion , no fusion will match it
2.UGTO have alot of good tech its just they have alot of inexperienced pilots
3.UGTO has some of the best fleet managment , just the worst tactics i'v seen and they organise to capture systems with small groups
|
|
1. Not going to argue "real" science, too many ppl debate over that stuff that we can only theorize about. (And supposedly prove but not get it working )
2. Explain to me good tech: flux wave wastes your teammates, flux beam only works on ICC when all their shields are down, and they, being able to rotate those, is very hard to break through in small numbers which leads to the one other major problem of being UGTO... we have very few players. Yes, every faction has inexperienced players... K'luth don't have very many while the human factions tend to have a LOT more. Most UGTO ships are bottom of the barrel too, AC has more weapon and special slots than the TC, Bomber dread has tengadgillion beams compared to the bomber cruiser (which is a joke... only 1 armor) or command dread. Assault dread has 1 more beam and 3 more light weapon slots than the EAD, in exchange for a special slot. (Notice how I'm not comparing kluth ships... there is no comparision )
3. Explain the difference between 'fleet managment' and 'tactics' please, they seem one and the same to me. If bad tactics include capping systems in small groups, refer back to number 2, we have very few players. Hopefully that might change sometime soon...
The only way UGTO wins anything is by numbers or tactics, and we are short on both. Any change such as geting rid of flux wave in exchange for speed, etc. would be a welcome change. (I especially like that uber tractor idea, Josef would be in heaven )
_________________ (too lazy to rehost that old sig)
\"Errare Human Est.\"
|
DaMadCow Fleet Admiral
Joined: July 20, 2001 Posts: 407 From: A Farm
| Posted: 2003-05-23 17:38  
You know what. UGTO has some of the most experienced pilots. It just happens to be that must of us are kinda doment.
_________________
|
Barthezzz Fleet Admiral
Joined: May 31, 2001 Posts: 5630 From: The Netherlands
| Posted: 2003-05-23 17:45  
Quote:
|
On 2003-05-23 16:01, Da Dude [E] wrote:
1. antimatter converts into PURE energy when used, its a 100% E=MC2 conversion , no fusion will match it
|
|
"Game"
^_^
_________________
|
UberBrooksie Cadet Sundered Weimeriners
Joined: August 23, 2002 Posts: 433
| Posted: 2003-05-23 19:56  
ooooooooooooooooo just so much i need to bable about here.
I have been in ICC.
I can say UGTO has more fleet cordination and better all around cohision then ICC. Also UGTO has the most expirenced pilots in the game (Exempting luth that is.)
As for a role Jack nailed ours on its head, we are underpowered and outnumbered, so Bring it on!
_________________ \"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf.\" George Orwell
|