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1.538 - Feedback & Bugs |
BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2010-07-27 21:13  
Post your feedback and/or any bugs you encounter for patch 1.538 here.
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Antra Admiral Agents
Joined: February 16, 2002 Posts: 657 From: Grand Rapids, Michigan
| Posted: 2010-07-27 21:25  
A few jump gates in Cass appear to be missing.
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Chewy Squirrel Chief Marshal
Joined: January 27, 2003 Posts: 304 From: NYC
| Posted: 2010-07-27 21:27  
Not really issues that came up with 1.538 but issues with the version nonetheless:
-Majority of ICC AI in Cass is stuck in purgatory between BD and CD due to the lack of jumpgates between them and insufficient jump fuel to make it between the systems.
-AI spawners in Andromeda seem to be broken. Maybe you can see an odd nymph or two but no major combat ships like in other home systems. No Elites that I can find either.
Edit:
Also you can invite your own pieces of equipment and infantry into your group. But they don't respond. Rude! [ This Message was edited by: Chewy Squirrel {om nom nom nom nom} on 2010-07-27 21:37 ]
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MrSparkle Marshal
Joined: August 13, 2001 Posts: 1912 From: mrsparkle
| Posted: 2010-07-27 21:41  
Quote:
| While in a group, all stats are split evenly between all members of the group with the exception of Credits, Time Played, and Games Played. |
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Only prestige should be shared in the form of bonus prestige. Badge stats should not be shared, or nobody needs to earn their badges anymore.
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JBud Marshal
Joined: February 26, 2008 Posts: 1900 From: Behind you.
| Posted: 2010-07-27 22:14  
Two words:
Group Chat
thanks
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0stego Fleet Admiral United Armed Corps
Joined: October 04, 2008 Posts: 154 From: Sol System, Earth, Canada, AB.
| Posted: 2010-07-27 22:15  
Quote:
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On 2010-07-27 21:41, MrSparkle wrote:
Quote:
| While in a group, all stats are split evenly between all members of the group with the exception of Credits, Time Played, and Games Played. |
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Only prestige should be shared in the form of bonus prestige. Badge stats should not be shared, or nobody needs to earn their badges anymore.
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100% agree.
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2010-07-27 23:38  
Quote:
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On 2010-07-27 21:41, MrSparkle wrote:
Quote:
| While in a group, all stats are split evenly between all members of the group with the exception of Credits, Time Played, and Games Played. |
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Only prestige should be shared in the form of bonus prestige. Badge stats should not be shared, or nobody needs to earn their badges anymore.
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Wait a minute here....
I thought that the rest of the group would get a percentage of the pres earned by the group member that did the actual deed (ie... I kill a dread and get the full pres amount, while my teammates get a smaller percentage of it.... and vice versa)
How did it become that the pres was shared out evenly?
OK, I know that with this system in place, perhaps we'll see a mix of vessels both big and small within the group... I can picture dictors and scouts in the mix, which is a good thing.
But what do you Devs and players think about the fairness of this scheme?
To clarify, I'm not against it. I'm just wondering about the sudden difference in implementation.
[ This Message was edited by: Kenny_Naboo on 2010-07-27 23:39 ]
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SWAT822 1st Rear Admiral
Joined: June 19, 2010 Posts: 8 From: SWAT822
| Posted: 2010-07-28 03:19  
when can we download the DS 1.538?
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Starcommander Marshal
Joined: December 14, 2005 Posts: 579 From: In your base, stealing your cookies
| Posted: 2010-07-28 03:46  
Ship Captures should be excluded from the shared pres. Quite aggravating to only get .2 on your ship cap for capping a ship.
Things like scout and transport, that already gain very very little pres to start with. Should be either buffed in what they give, or be excluded from the share pres.
Another option is not to split the pres, but do what you guys ORIGINALLY said was going to happen. Person doing the action gains full pres, people in the group gain 1/3rd or 1/4th of what would be full. That way people can gain and do what they normally do now without any nerfs to the pres gain. Like I said, was pretty POed that I gained only .2 for capping a ship, not the full 1 (pres didn't matter, its the stat number itself that I was looking for).
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Gejaheline Fleet Admiral Galactic Navy
Joined: March 19, 2005 Posts: 1127 From: UGTO MUNIN HQ, Mars
| Posted: 2010-07-28 05:50  
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On 2010-07-28 03:19, SWAT822 wrote:
when can we download the DS 1.538?
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You'll be updated automatically next time you try and play.
As for the player-gets-full-pres-everyone-else-gets-fraction thing, it's not been like ever since the start of testing in beta, and has been mentioned in quite a few threads. Since apparently only now has anyone noticed, it might get looked at.
Presumably it's for sanity purposes, since if you have a full group of eight and seven people get 25% of the prestige of one person, each point of prestige earned by a player causes a total gain of 2.75 pres, which is quite a big difference.
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2010-07-28 05:57  
Aw man.... if I wanna cap planets or ships, I guess I'll have to drop out of a group.
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nicklane1 2nd Rear Admiral
Joined: October 03, 2009 Posts: 112 From: Eating your cheese behind you.
| Posted: 2010-07-28 07:17  
REALLY annoying bug i found was when i logged in and went to combat, i couldent fire my weapons :/
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SPaRTaN Z Chief Marshal
Joined: June 26, 2009 Posts: 235
| Posted: 2010-07-28 07:26  
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On 2010-07-28 07:17, nicklane1 wrote:
REALLY annoying bug i found was when i logged in and went to combat, i couldent fire my weapons :/
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Could be desync,. has happened to me twice aswell,. qlog=fix
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Gejaheline Fleet Admiral Galactic Navy
Joined: March 19, 2005 Posts: 1127 From: UGTO MUNIN HQ, Mars
| Posted: 2010-07-28 08:04  
Quote:
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On 2010-07-28 07:17, nicklane1 wrote:
REALLY annoying bug i found was when i logged in and went to combat, i couldent fire my weapons :/
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In addition, check that you're not in a safe zone. For some reason there seems to be a huge one that overlaps the MI planet in Sagittarius, for example.
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MrSparkle Marshal
Joined: August 13, 2001 Posts: 1912 From: mrsparkle
| Posted: 2010-07-28 11:28  
Quote:
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On 2010-07-28 03:46, Starcommand of ICC *XO* wrote:
Ship Captures should be excluded from the shared pres. Quite aggravating to only get .2 on your ship cap for capping a ship.
Things like scout and transport, that already gain very very little pres to start with. Should be either buffed in what they give, or be excluded from the share pres.
Another option is not to split the pres, but do what you guys ORIGINALLY said was going to happen. Person doing the action gains full pres, people in the group gain 1/3rd or 1/4th of what would be full. That way people can gain and do what they normally do now without any nerfs to the pres gain. Like I said, was pretty POed that I gained only .2 for capping a ship, not the full 1 (pres didn't matter, its the stat number itself that I was looking for).
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Those stats shouldn't be shared at all, that's the thing If it was only the prestige from gaining those stats that was shared it would be OK.
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