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Development Today: New Stars |
Drafell Grand Admiral Mythica
Joined: May 30, 2003 Posts: 2449 From: United Kingdom
| Posted: 2008-03-08 09:10  
Something that has annoyed me for a while in DS are the stars.
Our existing stars are reasonable OK, but they are just a flat image, and I have never felt that there is any depth to them.
This is the current type of star you will find in DS:
Here are a couple of screen-shots of my new version:
Now, the question is what do you guys (and gals) think?
After a little feedback, here is a slightly improved version:
All is not good though:
I need to work out how to get rid of that square which is the 'glare' texture being overlaid by two many other additive layers... (ie Jump effect). It still looks OK, but I am not happy with it yet.
OK, update time:
This is the latest version of Sol, it has gone through several revisions and improvements, and this will be the end version as I don't think I can do a great deal more. It even has a slightly yellow tint to the glare effect.
I have also been working on a new blue star:
The texture in version one is a little too visible, and so I have increases the contrast and brightness to white out some of the detail, as you will see in version two.
Version One:
Version Two:
It improves the look a great deal, but I am not happy with how the aura interacts around the edge of the model. The edging is a little too visible and so this needs some work.
[ This Message was edited by: Mr Black on 2008-03-23 17:01 ]
_________________ It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired
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Hellza - Dark Master Fleet Admiral Praetorian Wolves
Joined: June 06, 2004 Posts: 498
| Posted: 2008-03-08 09:15  
Drafell = Full of win!
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Kanman Grand Admiral Pitch Black
Joined: August 26, 2005 Posts: 1017 From: Virginia, United States
| Posted: 2008-03-08 09:28  
Holy Crap! New Stars > Old Stars! Put THOSE in 484 RIGHT NOW and SAVE!
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YIIMM Grand Admiral
Joined: June 16, 2005 Posts: 851 From: Barcino, Hispania Tarraconensis
| Posted: 2008-03-08 10:01  
Yes, please.
I'm really looking forward to seeing what they look like in different colours too.
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Deadly Assassin Marshal
Joined: June 15, 2006 Posts: 81
| Posted: 2008-03-08 10:44  
Looks good
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Xpli$it Marshal
Joined: March 06, 2004 Posts: 486 From: Canada
| Posted: 2008-03-08 11:35  
Pretty cool, draf
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2008-03-08 11:36  
Very nice draf... your HIRED!
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Dkm Marshal
Joined: October 31, 2007 Posts: 13 From: Bucharest , Romania
| Posted: 2008-03-08 13:01  
Nice , I wanna see them ... NOW !
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DarkSpin Captain Sanity Assassins
Joined: August 03, 2005 Posts: 651 From: Somewhere in the USA
| Posted: 2008-03-08 13:11  
haha sweet drafell get thoes images cranking out.
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Ulven Skyblade Marshal Non Omnis Moriar
Joined: March 04, 2007 Posts: 230 From: Timbo400
| Posted: 2008-03-08 13:11  
you rock draf
Timbo
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Coeus Grand Admiral Sundered Weimeriners
Joined: March 22, 2006 Posts: 2815 From: Philly
| Posted: 2008-03-08 13:57  
How close up does the "square" effect happen? That could really be a mood breaker... other than that fantastic job brother!
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Sanity Assassin (K'Luth propaganda) Grand Admiral Sanity Assassins
Joined: February 19, 2006 Posts: 919 From: Pittsburgh PA, USA
| Posted: 2008-03-08 14:09  
Very....very nice. Good work.
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GothThug {C?} Fleet Admiral
Joined: June 29, 2005 Posts: 2932
| Posted: 2008-03-08 14:15  
sweeeeeet XD
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Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2008-03-08 14:41  
I cannot express into mere words how awesome that looks.
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Drafell Grand Admiral Mythica
Joined: May 30, 2003 Posts: 2449 From: United Kingdom
| Posted: 2008-03-08 16:03  
Quote:
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On 2008-03-08 11:36, Faustus wrote:
Very nice draf... your HIRED!
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Awesome!
Before I take the job, whats the pay like?
_________________ It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired
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