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[FAQ
Forum Index » » Development Updates » » Developer Update 12/01/2004...
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 Author Developer Update 12/01/2004...
Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2004-12-01 19:31   
Ok, about time for another update...

I'm officially now implementing 1.483 changes... YAY!

I've finished with the gadget mount changes, such as the ability to have weapons mounted for firing in any of the 4 possible directions... so now we can for example, have a weapon that can fire FORE and LEFT, or FORE and AFT.

I've put in an application to join the XBOX developer program..... feel free to come to your own conclusion

Made a few more changes to the website last night, mainly removing the pop-up window to login and create a new account. Additionally, I fixed the signatures on the forums not displaying and other misc fixes with the mailing system.

Additionally, I'm still documenting GameCQ and setting up the "Palestar" site so we can have a platform for releasing Medusa and GameCQ. Bringing other games into GameCQ is still waiting on the website to be finished, and for me to get started on the changes to the lobby application.

Anyway, been making alot of good progress... we should be ready to actually start BETA testing 1.483 very soon.

-Richard
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2004-12-01 19:37   
OMG OMG OMG

<3

Dude, I just left you a message on steam, but...jesus you've done loads, no more pestering from me . Keep up the good work. Cant wait to see how 1.483 is going to look and feel and be and ooooo....

[ This Message was edited by: BackSlash {DSUKM} on 2004-12-01 19:37 ]
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Smith
Fleet Admiral

Joined: October 13, 2002
Posts: 320
From: Pittsburgh
Posted: 2004-12-01 20:28   
woot ... i cant wait to check it out.


i found this on the net one day looking at some indy game developers and since you mentioned the xbox dev stuff though u might wanna give this a look over. top prize is $15k and its indy games only.


http://www.igf.com/


p.s. o yea forgot to mention cause i saw the xbox dev stuff this is sponsered partially by microsoft.








[ This Message was edited by: Smith on 2004-12-01 20:32 ]
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Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2004-12-01 21:31   
WOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOO OOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOT!!!!!!!!!!!!!! 111 !! ! 11 !1 eleven1! 1!11!1one!1one elevenone!11!!

This totally makes my day.

[ This Message was edited by: Bobamelius on 2004-12-01 21:32 ]
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Ragglock
Marshal
BIOnics Industry Syndicate

Joined: May 29, 2001
Posts: 1955
From: Denmark
Posted: 2004-12-01 21:35   
now you at the web smithing can we get the planet display back on the fleet pages that was an nice feature


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LOVE the smell of human flesh in the morning smells like MVictory



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DangerBabe
Cadet

Joined: December 21, 2002
Posts: 429
From: Charlotte, NC
Posted: 2004-12-01 21:53   
Great info there F!!
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c0ld
Midshipman

Joined: June 24, 2003
Posts: 342
From: UK
Posted: 2004-12-01 22:01   
DARKSPAEC WUD ROK ON TEH XBOX
HM BUT THINKNG ABOUT IT DARKSPAEC ASUALT WUD B EVAN BT3R
!!!1!!!! LOL

[ This Message was edited by: c0ldfury on 2004-12-10 02:58 ]
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Chubba
Grand Admiral

Joined: April 29, 2003
Posts: 293
From: Australia
Posted: 2004-12-01 22:02   
WHAT ABOUT PS2!!!!!
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Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2004-12-01 22:09   
Quote:

On 2004-12-01 22:01, c0ldfury wrote:
Darkspace would rock on the xbox




As a matter of fact, I believe it would.

Can you say Xbox Live? Woo! Voice communication! Hehe.

And PS2? Meh to the PS2! Meh, I say!!

[ This Message was edited by: Bobamelius on 2004-12-01 22:14 ]
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JackSwift
Cadet
Sundered Weimeriners


Joined: October 30, 2002
Posts: 1806
From: Where the Sun dont Shine (Seattle-ish)
Posted: 2004-12-01 22:14   
Quote:

On 2004-12-01 22:09, Bobamelius wrote:
Quote:

On 2004-12-01 22:01, c0ldfury wrote:
Darkspace would rock on the xbox




As a matter of fact, I believe it would.

Can you say Xbox Live? Woo! Voice communication! Hehe.




Also known as TeamSpeak channel ip 207.173.7.147.
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\"Errare Human Est.\"





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Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2004-12-01 22:15   
Bah. Xbox Live would still be better
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little_chaoz(affe force)
Grand Admiral

Joined: June 08, 2002
Posts: 216
From: Stafford, VA
Posted: 2004-12-01 22:17   
look whos talking JS, the bum who never ever even gets on the server, leaving me all alone with Jack....and TF, not to mention Virtu! -.-
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\"Life is pleasant. Death is peaceful. It's the transition that's troublesome.\"

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  Email little_chaoz(affe force)
Daylight \"The Beginning\"
Grand Admiral

Joined: July 24, 2002
Posts: 608
From: Oregon, USA
Posted: 2004-12-01 22:19   
EAT MY SHORTS GID!

I told you F would not give up on us..DS ROCKS...

Ok, enough with the 15yrs old BS...

Thank you, Faustus, for the great information. I, for one, am very excited about the changes and the XBOX hints. Keep up the good work!
_________________


  Email Daylight \
Antdizzle


Joined: February 07, 2003
Posts: 860
Posted: 2004-12-01 22:24   
Darkspace won't be on Xbox, I guarantee that.
_________________


mousey
Chief Marshal

Joined: July 21, 2004
Posts: 73
From: Singapore
Posted: 2004-12-01 22:46   
yeah i think Big F is dreaming
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