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 Author darkspace 2009
xTx
Chief Marshal

Joined: September 10, 2005
Posts: 101
From: Canada
Posted: 2009-06-08 23:06   
1- put MV back on 1 server

2-eliminate all AI

3- keep bomb damage as is

4- increase planet defence to past levels

5- lose the big ego and listen

_________________


Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2009-06-08 23:18   
Quote:

On 2009-06-08 23:06, xTx wrote:
1- put MV back on 1 server - agreed

2-eliminate all AI - agreed

3- keep bomb damage as is - agreed. bombing is fixed. no need to change.

4- increase planet defence to past levels - yes, planets are uber weak.

5- lose the big ego and listen - eeehh.



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captain of the ICC Assault Cruiser C.S.S. Sledgehammer

  Email Leonide
Kanman
Grand Admiral
Pitch Black


Joined: August 26, 2005
Posts: 1017
From: Virginia, United States
Posted: 2009-06-09 00:38   
Quote:

On 2009-06-08 23:06, xTx wrote:
1- put MV back on 1 server -I very much agree. The MV doesnt have the same feel to it without being able to zoom out and get the big picture.

2-eliminate all AI - eliminate or significantly reduce presence. Agreed. AI used to be special.

3- keep bomb damage as is -agreed

4- increase planet defence to past levels -absolutely! I have NO fear of planets in this version. The planets ARE the map. They are the thing we keep in mind when navigating and plot our strategies around.

5- lose the big ego and listen -no comment



_________________


Enterprise
Chief Marshal
Raven Warriors

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2009-06-09 01:00   
ITS MY BIG EGO AND ILL BE DEAF IF I WANT TO.





-Ent
_________________


Don Nukey of ICC *CO*
Chief Marshal
Interstellar Cultural Confederation United


Chatting in 'DarkSpace English'

Joined: June 05, 2006
Posts: 429
From: Zeebrugge, belgium
Posted: 2009-06-09 04:45   
Quote:

On 2009-06-08 23:06, xTx wrote:

1- put MV back on 1 server
(yeah bring back the unified map, that way you cant hide on another server)

2-eliminate all AI totally
(agree except on the elites we still need the blue stuff)

3- keep bomb damage as is
(jep perfect now)

4- increase planet defence to past levels
(bring back the 483 planets , they were to be feared

5- lose the big ego and listen
(no comment)



_________________


DarkScorpion
Marshal
Sanity Assassins


Joined: September 14, 2004
Posts: 237
From: London England
Posted: 2009-06-09 06:42   
1) Remove procyon server no real need for that put all the newbie severs on another server reduce chances of ships sneaky loging by using access gates

2) Reduce amount of ai to a set level all factions

3) Keep bomb damage as it is remove fighter bombers from support stations (so people will actualy use bombs) keep them to carrier class ships and command class ships only

4) Make planets have a chance to kill you other than you actualy having to hit them to die

5) lose ego (sorry i cant do that)

[ This Message was edited by: DarkScorpion on 2009-06-11 21:43 ]
_________________



$yTHe {C?}
Grand Admiral
Sundered Weimeriners


Joined: September 29, 2002
Posts: 1292
From: Arlington, VA
Posted: 2009-06-09 09:24   
1. Recode to 1.480

2. Recode to 1.480

3. Recode to 1.480

4. Recode to 1.480

5. Ban Crim
_________________


JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2009-06-09 10:22   
Quote:

On 2009-06-08 23:06, xTx wrote:
1- put MV back on 1 server
"Reduce home systems to 1 or 2 stars; keep sag, proc, rogens, and newbie zone the same - I personally like the new MV, but homesystems are too vast they should be reduced to 1 or 2 solar systems..."

2-eliminate all AI
"No."

3- keep bomb damage as is
"Yes."

4- increase planet defence to past levels
"Planet defenses are improved in beta, they now have cannons. (We should see how they do after release before increasing anything else)"

5- lose the big ego and listen
"...."


"if I may add my own:"
6- Fix Interdictors!!



[ This Message was edited by: Grand Admiral JBud -Adm- on 2009-06-09 10:25 ]
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  Email JBud   Goto the website of JBud
Captain Splendid
1st Rear Admiral

Joined: January 01, 2007
Posts: 119
Posted: 2009-06-09 10:30   
It looks like a "note-to-self" wormed its way into those suggestions somewhere, but otherwise everything looks good from here.
_________________


Sputter{TB}
Grand Admiral
Interstellar Cultural Confederation United


Joined: September 22, 2004
Posts: 109
From: Pennsylvania
Posted: 2009-06-09 11:14   
1- put MV back on 1 server

yes people like to run and away after getting beat to other servers to farm AI or bomb

2-eliminate all AI

no, make them a lot stronger and reduce thier numbers a lot so they are actually good and useful

3- keep bomb damage as is

yes

4- increase planet defence to past levels

bring back the death stars

5- lose the big ego and listen

They lobby camp anyway
_________________
Ph33r the Ruptors!

  Email Sputter{TB}
Sens [R33]
Admiral

Joined: September 27, 2008
Posts: 1020
From: Edge of th...
Posted: 2009-06-09 14:22   
xTx I love you
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Founder and former Club chair of the Shigernafy Fan Club
Co-founder of the Doran Judication Comittee


  Email Sens [R33]
tragicx
Grand Admiral
Pitch Black


Joined: October 28, 2001
Posts: 167
From: Omaha, Nebraska
Posted: 2009-06-09 15:38   
Quote:

On 2009-06-09 09:24, $yTHe {C?} wrote:
1. Recode to 1.480

2. Recode to 1.480

3. Recode to 1.480

4. Recode to 1.480

5. Ban Crim




Hey maybe then i'll come back!
_________________
http://www.dsvault.com/pb/sigs/tragicx.jpg

Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2009-06-09 17:25   
Quote:

1- put MV back on 1 server



Never going to happen. Multiple servers = multiple cores = darkspace may be threaded, but not for multiple cores.
_________________


Don Nukey of ICC *CO*
Chief Marshal
Interstellar Cultural Confederation United


Chatting in 'DarkSpace English'

Joined: June 05, 2006
Posts: 429
From: Zeebrugge, belgium
Posted: 2009-06-09 18:41   
as i recall we did try a unified map in november
_________________


xTx
Chief Marshal

Joined: September 10, 2005
Posts: 101
From: Canada
Posted: 2009-06-09 22:03   
The fixes to make this game great again seem so simple to me, I don't understand why it doesn't happen.
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