Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


84% of target met.

Latest Topics

- so i talked with Massi »
- See Commands »
- Now the fun begins »
- Qand answers have returned »
- Call to Arms »
- All Species 8572 Report in »
- hi there »
- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- help me »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
11/23/24 +21.7 Hours

Search

Anniversaries

No anniversaries today.

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Soap Box » » sagittarius
 Author sagittarius
xTx
Chief Marshal

Joined: September 10, 2005
Posts: 101
From: Canada
Posted: 2008-11-27 17:17   
I think sagittarius should be removed from MV, this would put combat in the home system of a faction. I have found that players fight harder when their home is attacked. I also think safe zones should be done away with, this would put more importance on attacks and defence of home systems and make all planets important.
_________________


Guyton (Angel of Death)
Marshal

Joined: January 25, 2004
Posts: 706
Posted: 2008-11-27 17:30   
Why is this in the Soap Forum?
_________________
Yes, its scifi lore : https://www.youtube.com/@BlackstarLore

Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2008-11-27 20:10   
Because, like the idea itself, the post doesn't belong in darkspace.
_________________
Do I really look like a guy with a plan?
'I'm gonna go crazy, and I'm taking you with me!'


ICC Security Council Chief Enforcer

  Email Coeus   Goto the website of Coeus
Sputter{TB}
Grand Admiral
Interstellar Cultural Confederation United


Joined: September 22, 2004
Posts: 109
From: Pennsylvania
Posted: 2008-11-27 20:27   
I'd say to go away with safe zones, people really fight when they get on and realize they have no planets left, (kluth last ver before safes). that shoul get the ball rolling
_________________
Ph33r the Ruptors!

  Email Sputter{TB}
Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2008-11-27 20:38   
safe zones are wwaayy to big IMHO. just 50-100 away from gates is plenty.
prevents SZ abuse too. and no Saggitarius IS NOT TO BE REMOVED. besides, it would be stupid streaching the combat across 3 servers.
_________________


Page created in 0.009269 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR