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[FAQ
Forum Index » » Soap Box » » PD Fighter
 Author PD Fighter
Fatal Afro Man *NCO*
Marshal
Fatal Squadron


Joined: September 09, 2006
Posts: 201
Posted: 2007-01-08 21:34   
HORRAY another idea from me any ways i was just thinking that it would b kinda neat to have a Point def fighter, it would have a recharge time inbetween a SSR/EWAS and a normal fighter and there would b 3, like the sensor fighters. The way they would work is you would launch them in a combat situation and they would fly around your ship and when a missle or fighter comes into range would fly out to destroy it when there were no more targets it would return to the bay. it mite bring lag hell down on us all or just mite be too useless but i just thought it would look kinda neat.

[ This Message was edited by: Fatal Afro Man*ENS* on 2007-01-08 21:36 ]
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Lacrosseian
Fleet Admiral
Raven Warriors

Joined: October 01, 2004
Posts: 1254
Posted: 2007-01-08 21:47   
This is basically what the interceptors will be once fully implemented. You can make, buy, and install them but they do not work as intended.
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Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2007-01-09 11:02   
what lac said.
plus, how does lag (by implication created from volumes of missiles and fighters) get fixed by adding MORE fighters?
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Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2007-01-09 11:45   
100 missiles
add 10 fighter that each shoot down 5 missiles
=50 missiles and 10 fighters
=less lag

math rocks!
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