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Spore! |
c0ld Midshipman
Joined: June 24, 2003 Posts: 342 From: UK
| Posted: 2006-03-04 15:45  
http://video.google.com/videoplay?docid=8372603330420559198&q=spore
Breathtaking game!
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2006-03-04 15:58  
Saw it last year in May. Looks DAMN nice.
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Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2006-03-04 16:31  
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On 2006-03-04 15:58, BackSlash *Jack* {R33} wrote:
Saw it last year in May. Looks DAMN nice.
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Wtf, thanks for giving a link in may of last year.
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-RevenG-
Raven Warriors
Joined: March 03, 2004 Posts: 2673
| Posted: 2006-03-04 16:32  
Looks neat.
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Ospolos Grand Admiral
Joined: January 31, 2004 Posts: 567 From: ON, CANADA
| Posted: 2006-03-04 17:55  
Very Interesting
_________________ Honoured,
Osp
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TitaniumFinger Grand Admiral
Joined: November 11, 2002 Posts: 114
| Posted: 2006-03-04 18:04  
whens it due out
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Bobamelius Grand Admiral Galactic Navy
Joined: October 08, 2002 Posts: 2074 From: Ohio
| Posted: 2006-03-04 18:04  
Okay, without watching the 35 minute video, can someone tell me wth this game is about? What's so fascinating about controlling a micro-organism and eating algae?
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Ospolos Grand Admiral
Joined: January 31, 2004 Posts: 567 From: ON, CANADA
| Posted: 2006-03-04 18:13  
well bob, you go from cell life, continuessly evolve into more life forms, total customization almost on your creations of new life with its editors, eventually getting into the space aspect of it. Its not just a 2d cell thing.
_________________ Honoured,
Osp
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c0ld Midshipman
Joined: June 24, 2003 Posts: 342 From: UK
| Posted: 2006-03-04 18:56  
The big negative is that it's only 'assymetric' multiplayer. Would be way better if it were real-time.
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Fattierob Vice Admiral
Joined: April 25, 2003 Posts: 4059
| Posted: 2006-03-04 19:21  
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On 2006-03-04 18:56, c0ldfury wrote:
The big negative is that it's only 'assymetric' multiplayer. Would be way better if it were real-time.
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that isn't codable by humans. it's just impossible. it would need constant streams of data, and multiple input handles and...
omg, just even attempting to think how many lines of code, how many bytes of data represent that little demo they showed......makes me want to cry.
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2006-03-04 21:40  
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On 2006-03-04 16:31, Fattierob (x2 .mid) ($|P LCC CiC) wrote:
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On 2006-03-04 15:58, BackSlash *Jack* {R33} wrote:
Saw it last year in May. Looks DAMN nice.
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Wtf, thanks for giving a link in may of last year.
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NDA, DICE confrence
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c0ld Midshipman
Joined: June 24, 2003 Posts: 342 From: UK
| Posted: 2006-03-05 09:49  
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On 2006-03-04 19:21, Fattierob (x2 .mid) ($|P LCC CiC) wrote:
that isn't codable by humans. it's just impossible. |
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Not really.
The author said he didn't want to go down that route because "he doesn't want people to spoil each others fun".....
??!%$&*!!
I'm starting to think it's just a glorified Black & White type game.
http://en.wikipedia.org/wiki/Spore_(game)
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Quietly confident Admiral
Joined: June 28, 2005 Posts: 215 From: Luna, Sol.
| Posted: 2006-03-05 10:14  
WHEN IS IT DUE OUT?! lol
_________________ Commander of the Carrier Dreanaught Meriwether Lewis
Commander of the Heavy supply Ship Laden
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doda *EP5 no longer exception...* Grand Admiral
Joined: December 11, 2005 Posts: 1012 From: happy land
| Posted: 2006-03-05 11:13  
wow that game is amazing
any clue what its going to be called when it comes out?
_________________ Please resize your Admin - signature
VCA since June 5th 06
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Josef Marshal
Joined: February 15, 2002 Posts: 833 From: The Internet
| Posted: 2006-03-05 11:27  
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On 2006-03-04 19:21, Fattierob (x2 .mid) ($|P LCC CiC) wrote:
Quote:
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On 2006-03-04 18:56, c0ldfury wrote:
The big negative is that it's only 'assymetric' multiplayer. Would be way better if it were real-time.
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that isn't codable by humans. it's just impossible. it would need constant streams of data, and multiple input handles and...
omg, just even attempting to think how many lines of code, how many bytes of data represent that little demo they showed......makes me want to cry. |
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Yes, you'd have to be a God among men to be able to code a game where planets are being built up from scratch to populate an ever-changing galaxy of solar systems, each being conquered back and forth by a player or team of players controlling space ships with destructive planetary weapons, in one synchronous real-time intergalactic struggle to rule the stars like that...
God among men...
_________________ Fleet @0. Simply the best.
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